Cleanup: Move remaining GPU headers to C++

Pull Request: https://projects.blender.org/blender/blender/pulls/119807
This commit is contained in:
Hans Goudey
2024-03-23 01:24:18 +01:00
committed by Hans Goudey
parent f235990009
commit 8b514bccd1
556 changed files with 1663 additions and 1923 deletions

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@@ -2,11 +2,11 @@
*
* SPDX-License-Identifier: Apache-2.0 */
#include "GPU_context.h"
#include "GPU_immediate.h"
#include "GPU_shader.h"
#include "GPU_state.h"
#include "GPU_texture.h"
#include "GPU_context.hh"
#include "GPU_immediate.hh"
#include "GPU_shader.hh"
#include "GPU_state.hh"
#include "GPU_texture.hh"
#include "RE_engine.h"

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@@ -26,7 +26,7 @@
#include "util/tbb.h"
#include "util/types.h"
#include "GPU_state.h"
#include "GPU_state.hh"
#ifdef WITH_OSL
# include "scene/osl.h"

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@@ -40,9 +40,9 @@
#include "WindowData.h"
/* GPU API. */
#include "GPU_context.h"
#include "GPU_immediate.h"
#include "GPU_init_exit.h"
#include "GPU_context.hh"
#include "GPU_immediate.hh"
#include "GPU_init_exit.hh"
extern int datatoc_bfont_ttf_size;
extern char const datatoc_bfont_ttf[];

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@@ -19,8 +19,8 @@
# pragma warning(pop)
#endif
#include "GPU_immediate.h"
#include "GPU_shader.h"
#include "GPU_immediate.hh"
#include "GPU_shader.hh"
#include "GPU_uniform_buffer.hh"
#include "gpu_shader_create_info.hh"

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@@ -3,7 +3,7 @@
* SPDX-License-Identifier: GPL-2.0-or-later */
#ifndef GPU_SHADER
# include "GPU_shader_shared_utils.h"
# include "GPU_shader_shared_utils.hh"
#endif
struct OCIO_GPUCurveMappingParameters {