Ghost Context Refactor

https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
This commit is contained in:
Jason Wilkins
2014-10-07 15:46:19 -05:00
parent a8705e99ee
commit 8d084e8c8f
236 changed files with 63900 additions and 2614 deletions

View File

@@ -64,12 +64,11 @@ incs = [
'#source/blender/misc',
'#source/blender/blenloader',
'#source/blender/gpu',
'#extern/glew/include',
env['BF_GLEW_INC'],
'#/intern/glew-mx',
]
defs = [
'GLEW_STATIC',
]
defs = env['BF_GL_DEFINITIONS']
if env['WITH_BF_PYTHON']:
incs.extend(Split(env['BF_PYTHON_INC']))