Ghost Context Refactor

https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
This commit is contained in:
Jason Wilkins
2014-10-07 15:46:19 -05:00
parent a8705e99ee
commit 8d084e8c8f
236 changed files with 63900 additions and 2614 deletions

View File

@@ -30,7 +30,7 @@ import sys
Import ('env')
sources = env.Glob('*.cpp')
defs = [ 'GLEW_STATIC' ]
defs = env['BF_GL_DEFINITIONS']
incs = [
'.',
@@ -38,7 +38,8 @@ incs = [
'#intern/guardedalloc',
'#intern/string',
'#source/blender',
'#extern/glew/include',
env['BF_GLEW_INC'],
'#/intern/glew-mx',
'#intern/audaspace/FX',
'#intern/audaspace/intern',
'#intern/moto/include',