BGE Python API
This changes how the BGE classes and Python work together, which hasnt changed since blender went opensource. The main difference is PyObjectPlus - the base class for most game engine classes, no longer inherit from PyObject, and cannot be cast to a PyObject. This has the advantage that the BGE does not have to keep 2 reference counts valid for C++ and Python. Previously C++ classes would never be freed while python held a reference, however this reference could be problematic eg: a GameObject that isnt in a scene anymore should not be used by python, doing so could even crash blender in some cases. Instead PyObjectPlus has a member "PyObject *m_proxy" which is lazily initialized when python needs it. m_proxy reference counts are managed by python, though it should never be freed while the C++ class exists since it holds a reference to avoid making and freeing it all the time. When the C++ class is free'd it sets the m_proxy reference to NULL, If python accesses this variable it will raise a RuntimeError, (check the isValid attribute to see if its valid without raising an error). - This replaces the m_zombie bool and IsZombie() tests added recently. In python return values that used to be.. return value->AddRef(); Are now return value->GetProxy(); or... return value->NewProxy(true); // true means python owns this C++ value which will be deleted when the PyObject is freed
This commit is contained in:
@@ -235,9 +235,9 @@ PyObject* KX_NetworkMessageSensor::pyattr_get_bodies(void *self_v, const KX_PYAT
|
||||
{
|
||||
KX_NetworkMessageSensor *self = static_cast<KX_NetworkMessageSensor*>(self_v);
|
||||
if (self->m_BodyList) {
|
||||
return ((PyObject*) self->m_BodyList->AddRef());
|
||||
return self->m_BodyList->GetProxy();
|
||||
} else {
|
||||
return ((PyObject*) new CListValue());
|
||||
return (new CListValue())->NewProxy(true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -245,9 +245,9 @@ PyObject* KX_NetworkMessageSensor::pyattr_get_subjects(void *self_v, const KX_PY
|
||||
{
|
||||
KX_NetworkMessageSensor *self = static_cast<KX_NetworkMessageSensor*>(self_v);
|
||||
if (self->m_SubjectList) {
|
||||
return ((PyObject*) self->m_SubjectList->AddRef());
|
||||
return self->m_SubjectList->GetProxy();
|
||||
} else {
|
||||
return ((PyObject*) new CListValue());
|
||||
return (new CListValue())->NewProxy(true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -290,9 +290,9 @@ PyObject* KX_NetworkMessageSensor::PyGetBodies( PyObject* )
|
||||
{
|
||||
ShowDeprecationWarning("getBodies()", "bodies");
|
||||
if (m_BodyList) {
|
||||
return ((PyObject*) m_BodyList->AddRef());
|
||||
return m_BodyList->GetProxy();
|
||||
} else {
|
||||
return ((PyObject*) new CListValue());
|
||||
return (new CListValue())->NewProxy(true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -316,9 +316,9 @@ PyObject* KX_NetworkMessageSensor::PyGetSubjects( PyObject* )
|
||||
{
|
||||
ShowDeprecationWarning("getSubjects()", "subjects");
|
||||
if (m_SubjectList) {
|
||||
return ((PyObject*) m_SubjectList->AddRef());
|
||||
return m_SubjectList->GetProxy();
|
||||
} else {
|
||||
return ((PyObject*) new CListValue());
|
||||
return (new CListValue())->NewProxy(true);
|
||||
}
|
||||
}
|
||||
// <----- Deprecated
|
||||
Reference in New Issue
Block a user