Redraw data properties after selecting a bone.

This is so that selecting bones while in weight paint mode will show
the correct active vertex group.
This commit is contained in:
Nicholas Bishop
2012-03-19 21:21:23 +00:00
parent f18dab65ad
commit 9b5151dbdc

View File

@@ -273,6 +273,7 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
case ND_BONE_SELECT:
buttons_area_redraw(sa, BCONTEXT_BONE);
buttons_area_redraw(sa, BCONTEXT_BONE_CONSTRAINT);
buttons_area_redraw(sa, BCONTEXT_DATA);
break;
case ND_MODIFIER:
if(wmn->action == NA_RENAME)