From a6e804eaeef502bee38462b7adc562a2c161c8bd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sybren=20A=2E=20St=C3=BCvel?= Date: Wed, 16 May 2018 10:50:49 +0200 Subject: [PATCH] Particle system: get current time from depsgraph This makes the particle animation work again! --- source/blender/blenkernel/intern/particle_system.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 74348246da2..6a9191b7948 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -4221,7 +4221,7 @@ void particle_system_update(struct Depsgraph *depsgraph, Scene *scene, Object *o if (!psys_check_enabled(ob, psys, use_render_params)) return; - cfra= BKE_scene_frame_get(scene); + cfra = DEG_get_ctime(depsgraph); sim.depsgraph = depsgraph; sim.scene = scene;