Fix for pole target commit, broke blenderplayer compile.
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@@ -208,6 +208,9 @@ void IK_FreeSolver(IK_Solver *solver) {};
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void IK_SolverAddGoal(IK_Solver *solver, IK_Segment *tip, float goal[3], float weight) {}
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void IK_SolverAddGoalOrientation(IK_Solver *solver, IK_Segment *tip, float goal[][3], float weight) {}
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void IK_SolverSetPoleVectorConstraint(IK_Solver *solver, IK_Segment *tip, float goal[3], float polegoal[3], float poleangle, int getangle) {}
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float IK_SolverGetPoleAngle(IK_Solver *solver) {}
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int IK_Solve(IK_Solver *solver, float tolerance, int max_iterations) { return 0; }
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/* exotic.c */
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