From ab4f5ef5f2e7142ecab7253d76132e2f346b4d91 Mon Sep 17 00:00:00 2001 From: YimingWu Date: Sun, 15 Jun 2025 12:54:10 +0200 Subject: [PATCH] Fix #140161: UI: Use theme wireframe color by default In Geometry Nodes workspace, the viewport didn't have wireframe color type set to a valid value, now set default value to theme color for all viewports. Pull Request: https://projects.blender.org/blender/blender/pulls/140172 --- source/blender/blenloader/intern/versioning_defaults.cc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/blenloader/intern/versioning_defaults.cc b/source/blender/blenloader/intern/versioning_defaults.cc index 54009834804..ad4cd64c7de 100644 --- a/source/blender/blenloader/intern/versioning_defaults.cc +++ b/source/blender/blenloader/intern/versioning_defaults.cc @@ -216,6 +216,8 @@ static void blo_update_defaults_screen(bScreen *screen, v3d->overlay.normals_constant_screen_size = 7.0f; /* Always enable Grease Pencil vertex color overlay by default. */ v3d->overlay.gpencil_vertex_paint_opacity = 1.0f; + /* Always use theme color for wireframe by default. */ + v3d->shading.wire_color_type = V3D_SHADING_SINGLE_COLOR; /* Level out the 3D Viewport camera rotation, see: #113751. */ constexpr float viewports_to_level[][4] = {