diff --git a/source/blender/gpu/vulkan/vk_shader.cc b/source/blender/gpu/vulkan/vk_shader.cc index bc8bb7cf791..893de6ccae8 100644 --- a/source/blender/gpu/vulkan/vk_shader.cc +++ b/source/blender/gpu/vulkan/vk_shader.cc @@ -626,9 +626,6 @@ bool VKShader::finalize_post() * compiled to a shader program that can be executed by the device. Depending on the driver this * can take some time as well. If this is done inside the main thread it will stall user * interactivity. - * - * TODO: We should check if VK_EXT_graphics_pipeline_library can improve the pipeline creation - * step for graphical shaders. */ if (result && is_compute_shader_) { /* This is only done for the first shader compilation (not specialization).