EEVEE-Next: Bump surfel density for tests
This was really under sampling and some of the differences between platforms might have come from this.
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@@ -77,6 +77,7 @@ def setup():
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grid.data.grid_resolution_z = 8
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grid.data.grid_bake_samples = 128
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grid.data.grid_capture_world = True
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grid.data.surfel_density = 10.0
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# Make lighting smoother for most of the case.
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grid.data.grid_dilation_threshold = 1.0
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bpy.ops.object.lightprobe_cache_bake(subset='ACTIVE')
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