picky edits & regen man page
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@@ -1834,7 +1834,7 @@ void DM_add_tangent_layer(DerivedMesh *dm)
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void DM_calc_auto_bump_scale(DerivedMesh *dm)
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{
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int totvert= dm->getNumVerts(dm);
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/* int totvert= dm->getNumVerts(dm); */ /* UNUSED */
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int totface= dm->getNumFaces(dm);
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MVert * mvert = dm->getVertArray(dm);
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@@ -1162,7 +1162,7 @@ int GPU_enable_material(int nr, void *attribs)
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GPU_material_vertex_attributes(gpumat, gattribs);
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GPU_material_bind(gpumat, GMS.gob->lay, GMS.glay, 1.0, !(GMS.gob->mode & OB_MODE_TEXTURE_PAINT));
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auto_bump_scale = GMS.gob->derivedFinal!=0 ? GMS.gob->derivedFinal->auto_bump_scale : 1.0f;
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auto_bump_scale = GMS.gob->derivedFinal != NULL GMS.gob->derivedFinal->auto_bump_scale : 1.0f;
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GPU_material_bind_uniforms(gpumat, GMS.gob->obmat, GMS.gviewmat, GMS.gviewinv, GMS.gob->col, auto_bump_scale);
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GMS.gboundmat= mat;
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