diff --git a/source/blender/makesdna/intern/dna_rename_defs.h b/source/blender/makesdna/intern/dna_rename_defs.h index 8bead0cf5fa..0314efe1779 100644 --- a/source/blender/makesdna/intern/dna_rename_defs.h +++ b/source/blender/makesdna/intern/dna_rename_defs.h @@ -44,9 +44,9 @@ DNA_STRUCT_RENAME(ActionChannelBag, ActionChannelbag) DNA_STRUCT_RENAME(Lamp, Light) +DNA_STRUCT_RENAME(SeqConnection, StripConnection) DNA_STRUCT_RENAME(SeqRetimingHandle, SeqRetimingKey) DNA_STRUCT_RENAME(Sequence, Strip) -DNA_STRUCT_RENAME(SeqConnection, StripConnection) DNA_STRUCT_RENAME(SpaceButs, SpaceProperties) DNA_STRUCT_RENAME(SpaceIpo, SpaceGraph) DNA_STRUCT_RENAME(SpaceOops, SpaceOutliner) @@ -54,8 +54,6 @@ DNA_STRUCT_RENAME(Strip, StripData) DNA_STRUCT_RENAME_MEMBER(ActionSlot, name, identifier) DNA_STRUCT_RENAME_MEMBER(AnimData, slot_name, last_slot_identifier) DNA_STRUCT_RENAME_MEMBER(AnimData, tmp_slot_name, tmp_last_slot_identifier) -DNA_STRUCT_RENAME_MEMBER(bActionConstraint, action_slot_name, last_slot_identifier) -DNA_STRUCT_RENAME_MEMBER(bActionGroup, channel_bag, channelbag) DNA_STRUCT_RENAME_MEMBER(BPoint, alfa, tilt) DNA_STRUCT_RENAME_MEMBER(BezTriple, alfa, tilt) DNA_STRUCT_RENAME_MEMBER(Bone, curveInX, curve_in_x) @@ -217,6 +215,8 @@ DNA_STRUCT_RENAME_MEMBER(View3D, near, clip_start) DNA_STRUCT_RENAME_MEMBER(View3D, ob_centre, ob_center) DNA_STRUCT_RENAME_MEMBER(View3D, ob_centre_bone, ob_center_bone) DNA_STRUCT_RENAME_MEMBER(View3D, ob_centre_cursor, ob_center_cursor) +DNA_STRUCT_RENAME_MEMBER(bActionConstraint, action_slot_name, last_slot_identifier) +DNA_STRUCT_RENAME_MEMBER(bActionGroup, channel_bag, channelbag) DNA_STRUCT_RENAME_MEMBER(bArmature, collections, collections_legacy) DNA_STRUCT_RENAME_MEMBER(bGPDstroke, gradient_f, hardness) DNA_STRUCT_RENAME_MEMBER(bGPDstroke, gradient_s, aspect_ratio) @@ -257,6 +257,7 @@ DNA_STRUCT_RENAME_MEMBER(bTheme, ttopbar, space_topbar) DNA_STRUCT_RENAME_MEMBER(bTheme, tuserpref, space_preferences) DNA_STRUCT_RENAME_MEMBER(bTheme, tv3d, space_view3d) DNA_STRUCT_RENAME_MEMBER(bUserAssetLibrary, path, dirpath) + /* NOTE: Keep sorted! */ /* Write with a different name, old Blender versions crash loading files with non-NULL