merge from trunk #37722
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@@ -8,7 +8,7 @@
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{%- macro relbar() %}
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<div class="subnav boxheader">
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<ul class="noprint"><li><a href="http://www.blender.org/development/coding-guides/">Coding Guides</a></li><li>•</li><li><a href="http://www.blender.org/development/report-a-bug/">Report a Bug</a></li><li>•</li><li><a href="http://www.blender.org/development/submit-a-patch/">Submit a Patch</a></li><li>•</li><li><a href="http://www.blender.org/development/release-logs/">Release Logs</a></li><li>•</li><li><a href="http://www.blender.org/development/current-projects/">Current Projects</a></li><li>•</li><li><a href="http://www.blender.org/development/architecture/">Architecture</a></li><li>•</li><li><a href="http://www.blender.org/development/building-blender/">Building Blender</a></li><li>•</li><li class="subnav-active"><a href="http://www.blender.org/documentation/250PythonDoc/contents.html">PyAPI</a></li><li>•</li><li><a href="http://wiki.blender.org/index.php/Main_Page">Wiki</a></li></ul>
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<ul class="noprint"><li><a href="http://wiki.blender.org/index.php/Dev:Contents">Documentation</a></li><li>•</li><li><a href="http://www.blender.org/development/report-a-bug/">Report a Bug</a></li><li>•</li><li><a href="http://wiki.blender.org/index.php/Dev:Doc/Process/Patches">Submit a Patch</a></li><li>•</li><li><a href="http://www.blender.org/development/release-logs/">Release Logs</a></li><li>•</li><li><a href="http://www.blender.org/development/building-blender/">Building Blender</a></li><li>•</li><li><a href="http://wiki.blender.org/index.php/Dev:Doc/Projects">Current Projects</a></li><li>•</li><li><a href="http://wiki.blender.org/index.php/Dev:Source/Architecture">Architecture</a></li><li>•</li><li><a href="http://www.blender.org/documentation/250PythonDoc/contents.html">Python API</a></li><li>•</li><li><a href="http://wiki.blender.org">Wiki</a></li></ul>
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</div>
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<div class="related subnav">
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<h3>{{ _('Navigation') }}</h3>
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21
doc/python_api/examples/bpy.props.4.py
Executable file
21
doc/python_api/examples/bpy.props.4.py
Executable file
@@ -0,0 +1,21 @@
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"""
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Update Example
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++++++++++++++
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It can be useful to perform an action when a property is changed and can be
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used to update other properties or synchronize with external data.
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All properties define update functions except for CollectionProperty.
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"""
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import bpy
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def update_func(self, context):
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print("my test function", self)
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bpy.types.Scene.testprop = bpy.props.FloatProperty(update=update_func)
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bpy.context.scene.testprop = 11.0
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# >>> my test function <bpy_struct, Scene("Scene")>
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@@ -345,9 +345,9 @@ Utility functions
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.. function:: getAverageFrameRate()
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Gets the estimated average framerate
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:return: The estimed average framerate in frames per second
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Gets the estimated/average framerate for all the active scenes, not only the current scene.
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:return: The estimated average framerate in frames per second
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:rtype: float
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.. function:: getBlendFileList(path = "//")
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@@ -710,6 +710,12 @@ Game Engine bge.types Module
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Applies changes to a camera.
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.. attribute:: damping
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strength of of the camera following movement.
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:type: float
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.. attribute:: min
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minimum distance to the target object maintained by the actuator.
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