renamed WITH_BF_BPYDOC to WITH_BF_DOCS, added SConscript for building BGE docs too.

This commit is contained in:
Campbell Barton
2008-10-20 23:21:01 +00:00
parent fd1dcada60
commit bc55102eac
3 changed files with 33 additions and 4 deletions

View File

@@ -0,0 +1,28 @@
#!/usr/bin/python
Import ('env')
from optparse import OptionParser
try:
import epydoc
except ImportError:
print "No epydoc install detected, Python API Docs will not be generated "
if epydoc:
from epydoc.docbuilder import build_doc_index
from epydoc import cli
names = env.Glob("source/gameengine/PyDoc/*.py")
docindex = build_doc_index(names)
optvalues = cli.OPTION_DEFAULTS
optvalues["verbose"] = 1
optvalues["target"] = env["BF_DOCDIR"]+"/BGE_API/"
optvalues["url"] = "http://www.blender.org"
optvalues["top"] = "Game Engine API"
optvalues["name"] = "Blender"
optvalues["noprivate"] = 1
optvalues["noframes"] = 1
optvalues["names"] = names
optparser = OptionParser()
optparser.set_defaults(**optvalues)
(options, args) = optparser.parse_args()
cli.write_html(docindex, options)