Fix Opengl Error with glBlitFramebuffer
This was caused by 93936b8643
From GL spec :
GL_INVALID_OPERATION is generated if mask contains GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and the source and destination depth and stencil formats do not match.
So blitting framebuffer with depth or stencil require the SAME FORMAT.
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@@ -136,7 +136,7 @@ static void BASIC_engine_init(void *vedata)
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#ifdef USE_DEPTH
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if (DRW_state_is_fbo()) {
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const float *viewport_size = DRW_viewport_size_get();
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DRWFboTexture tex = {&txl->depth_dup, DRW_TEX_DEPTH_24, 0};
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DRWFboTexture tex = {&txl->depth_dup, DRW_TEX_DEPTH_24_STENCIL_8, 0};
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DRW_framebuffer_init(&fbl->dupli_depth, &draw_engine_basic_type,
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(int)viewport_size[0], (int)viewport_size[1],
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&tex, 1);
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