Fix confusing new Cycles UI terminology
* Rename "Auto Tiles" to "Use Tiling", it's not really automatic and confusing with the old auto tile size add-on. * Rename "Adaptive" scrambling distance to "Automatic", to avoid confusion with adaptive sampling.
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committed by
Harley Acheson
parent
cc6bcb53b2
commit
bfff9ca5f1
@@ -365,8 +365,8 @@ void BlenderSync::sync_integrator(BL::ViewLayer &b_view_layer, bool background)
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int samples = get_int(cscene, "samples");
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float scrambling_distance = get_float(cscene, "scrambling_distance");
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bool adaptive_scrambling_distance = get_boolean(cscene, "adaptive_scrambling_distance");
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if (adaptive_scrambling_distance) {
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bool auto_scrambling_distance = get_boolean(cscene, "auto_scrambling_distance");
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if (auto_scrambling_distance) {
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scrambling_distance *= 4.0f / sqrtf(samples);
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}
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