Fix confusing new Cycles UI terminology

* Rename "Auto Tiles" to "Use Tiling", it's not really automatic and
  confusing with the old auto tile size add-on.
* Rename "Adaptive" scrambling distance to "Automatic", to avoid confusion
  with adaptive sampling.
This commit is contained in:
Brecht Van Lommel
2021-11-22 15:56:51 +01:00
committed by Harley Acheson
parent cc6bcb53b2
commit bfff9ca5f1
3 changed files with 13 additions and 13 deletions

View File

@@ -365,8 +365,8 @@ void BlenderSync::sync_integrator(BL::ViewLayer &b_view_layer, bool background)
int samples = get_int(cscene, "samples");
float scrambling_distance = get_float(cscene, "scrambling_distance");
bool adaptive_scrambling_distance = get_boolean(cscene, "adaptive_scrambling_distance");
if (adaptive_scrambling_distance) {
bool auto_scrambling_distance = get_boolean(cscene, "auto_scrambling_distance");
if (auto_scrambling_distance) {
scrambling_distance *= 4.0f / sqrtf(samples);
}