From ca4d431456892ff549bc970116143bbfbfebbaac Mon Sep 17 00:00:00 2001 From: Nicholas Bishop Date: Wed, 27 Dec 2006 20:21:07 +0000 Subject: [PATCH] When calculating brush size, pressure should be ignored for grab brush --- source/blender/src/sculptmode.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/src/sculptmode.c b/source/blender/src/sculptmode.c index 5a1b7d74ee4..f198597b585 100644 --- a/source/blender/src/sculptmode.c +++ b/source/blender/src/sculptmode.c @@ -731,7 +731,7 @@ char brush_size() float size= b->size; const GHOST_TabletData *td= get_tablet_data(); - if(td) { + if(td && sculpt_data()->brush_type!=GRAB_BRUSH) { const float size_factor= G.scene->sculptdata.tablet_size / 10.0f; if(td->Active==1 || td->Active==2) size*= G.scene->sculptdata.tablet_size==0?1: