Cycles: Fix wrong render result in certain configuration of render layer's surface/hair
There were some synchronization missing in cases when only one of those settings was disabled. Also added a render test for such configurations now.
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@@ -395,6 +395,12 @@ if(WITH_CYCLES)
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-testdir "${TEST_SRC_DIR}/cycles/ctests/reports"
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-idiff "${OPENIMAGEIO_IDIFF}"
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)
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add_test(cycles_render_test
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${CMAKE_CURRENT_LIST_DIR}/cycles_render_tests.py
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-blender "${TEST_BLENDER_EXE_BARE}"
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-testdir "${TEST_SRC_DIR}/cycles/ctests/render"
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-idiff "${OPENIMAGEIO_IDIFF}"
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)
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add_test(cycles_shaders_test
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${CMAKE_CURRENT_LIST_DIR}/cycles_render_tests.py
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-blender "${TEST_BLENDER_EXE_BARE}"
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