Shader Nodes: Default to 0 iterations for invalid Repeat Zones
Previously, Repeat Zones with non-static iterations would be fully disconnected. With this patch, they behave as if they have 0 iterations. Co-authored-by: Jacques Lucke Pull Request: https://projects.blender.org/blender/blender/pulls/147211
This commit is contained in:
BIN
tests/files/render/node_inlining/cycles_renders/repeat_zones.png
(Stored with Git LFS)
BIN
tests/files/render/node_inlining/cycles_renders/repeat_zones.png
(Stored with Git LFS)
Binary file not shown.
BIN
tests/files/render/node_inlining/eevee_renders/repeat_zones.png
(Stored with Git LFS)
BIN
tests/files/render/node_inlining/eevee_renders/repeat_zones.png
(Stored with Git LFS)
Binary file not shown.
BIN
tests/files/render/node_inlining/storm_hydra_renders/repeat_zones.png
(Stored with Git LFS)
BIN
tests/files/render/node_inlining/storm_hydra_renders/repeat_zones.png
(Stored with Git LFS)
Binary file not shown.
BIN
tests/files/render/node_inlining/storm_usd_renders/repeat_zones.png
(Stored with Git LFS)
BIN
tests/files/render/node_inlining/storm_usd_renders/repeat_zones.png
(Stored with Git LFS)
Binary file not shown.
Reference in New Issue
Block a user