Usual UI message fixes...
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@@ -851,8 +851,10 @@ static void TRANSFORM_OT_edge_slide(struct wmOperatorType *ot)
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prop = RNA_def_boolean(ot->srna, "single_side", false, "Single Side", "");
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RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
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RNA_def_boolean(ot->srna, "use_even", false, "Even", "Makes the edge loop match the shape of the adjacent edge loop.");
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RNA_def_boolean(ot->srna, "flipped", false, "Flipped", "When Even mode is active, flips between the two adjacent edge loops");
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RNA_def_boolean(ot->srna, "use_even", false, "Even",
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"Make the edge loop match the shape of the adjacent edge loop");
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RNA_def_boolean(ot->srna, "flipped", false, "Flipped",
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"When Even mode is active, flips between the two adjacent edge loops");
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Transform_Properties(ot, P_MIRROR | P_SNAP | P_CORRECT_UV);
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}
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@@ -873,8 +875,10 @@ static void TRANSFORM_OT_vert_slide(struct wmOperatorType *ot)
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ot->poll = ED_operator_editmesh_region_view3d;
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RNA_def_float_factor(ot->srna, "value", 0, -10.0f, 10.0f, "Factor", "", -1.0f, 1.0f);
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RNA_def_boolean(ot->srna, "use_even", false, "Even", "Makes the edge loop match the shape of the adjacent edge loop.");
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RNA_def_boolean(ot->srna, "flipped", false, "Flipped", "When Even mode is active, flips between the two adjacent edge loops");
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RNA_def_boolean(ot->srna, "use_even", false, "Even",
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"Make the edge loop match the shape of the adjacent edge loop");
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RNA_def_boolean(ot->srna, "flipped", false, "Flipped",
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"When Even mode is active, flips between the two adjacent edge loops");
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Transform_Properties(ot, P_MIRROR | P_SNAP | P_CORRECT_UV);
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}
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@@ -1723,8 +1723,8 @@ static void rna_def_game_actuator(BlenderRNA *brna)
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/* ACT_GAME_LOAD */
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prop = RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH);
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RNA_def_property_ui_text(prop, "File",
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"The file to use depending on the mode (e.g., the blend file to load or a destination "
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"for saving a screenshot). Use the \"//\" prefix for a relative path");
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"The file to use, depending on the mode (e.g. the blend file to load or a destination "
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"for saving a screenshot) - use the \"//\" prefix for a relative path");
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RNA_def_property_update(prop, NC_LOGIC, NULL);
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/*XXX to do: an operator that calls file_browse with relative_path on and blender filtering active */
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}
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@@ -2807,7 +2807,7 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
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/* sanity checks for flag */
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if (scene && scene->id.lib) {
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BKE_reportf(op->reports, RPT_WARNING,
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"Scene '%s' is linked, instanciation of objects & groups is disabled", scene->id.name + 2);
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"Scene '%s' is linked, instantiation of objects & groups is disabled", scene->id.name + 2);
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flag &= ~FILE_GROUP_INSTANCE;
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scene = NULL;
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}
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