remove redundant buffer character positioning code & remove attr keyword argument from property definitions.
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@@ -22,7 +22,7 @@ from bpy.props import *
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class PoseTemplate(bpy.types.IDPropertyGroup):
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name = StringProperty(attr="name", name="Name of the slave", description="", maxlen=64, default="")
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name = StringProperty(name="Name of the slave", description="", maxlen=64, default="")
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active_template_index = IntProperty(name="Index of the active slave", description="", default=-1, min=-1, max=65535)
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use_generate_deform_rig = BoolProperty(name="Create Deform Rig", description="Create a copy of the metarig, constrainted by the generated rig", default=False)
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@@ -691,7 +691,7 @@ class WM_OT_keymap_restore(bpy.types.Operator):
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bl_idname = "wm.keymap_restore"
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bl_label = "Restore Key Map(s)"
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all = BoolProperty(attr="all", name="All Keymaps", description="Restore all keymaps to default")
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all = BoolProperty(name="All Keymaps", description="Restore all keymaps to default")
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def execute(self, context):
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wm = context.window_manager
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@@ -711,7 +711,7 @@ class WM_OT_keyitem_restore(bpy.types.Operator):
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bl_idname = "wm.keyitem_restore"
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bl_label = "Restore Key Map Item"
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item_id = IntProperty(attr="item_id", name="Item Identifier", description="Identifier of the item to remove")
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item_id = IntProperty(name="Item Identifier", description="Identifier of the item to remove")
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def execute(self, context):
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wm = context.window_manager
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@@ -752,7 +752,7 @@ class WM_OT_keyitem_remove(bpy.types.Operator):
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bl_idname = "wm.keyitem_remove"
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bl_label = "Remove Key Map Item"
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item_id = IntProperty(attr="item_id", name="Item Identifier", description="Identifier of the item to remove")
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item_id = IntProperty(name="Item Identifier", description="Identifier of the item to remove")
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def execute(self, context):
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wm = context.window_manager
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