BGE: Partial fix for [#36151] "Distance model not carrying over to standalone" reported by Florian Schneider (drjaska).
The Blenderplayer wasn't initializing 3D audio settings from the scene settings like the embedded player was.
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@@ -43,6 +43,7 @@ incs = [
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'#intern/guardedalloc',
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'#intern/moto/include',
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'#intern/container',
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'#intern/audaspace/intern',
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'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
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'#source/gameengine/BlenderRoutines',
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'#source/gameengine/Converter',
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