From d335c2dfcf95e120ebc5e5f84b0c960cb9ca14ae Mon Sep 17 00:00:00 2001 From: Matt Ebb Date: Tue, 21 Oct 2008 02:04:29 +0000 Subject: [PATCH] * fixed a memory leak that was happening during preview render --- source/blender/render/intern/source/volumetric.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/source/blender/render/intern/source/volumetric.c b/source/blender/render/intern/source/volumetric.c index 6004442e4bc..c8cead3e8c7 100644 --- a/source/blender/render/intern/source/volumetric.c +++ b/source/blender/render/intern/source/volumetric.c @@ -913,8 +913,13 @@ void vol_precache_objectinstance(Render *re, ObjectInstanceRen *obi, Material *m i++; /* display progress every second */ - if(re->test_break()) + if(re->test_break()) { + if(tree) { + RE_ray_tree_free(tree); + tree= NULL; + } return; + } if(time-lasttime>1.0f) { char str[64]; sprintf(str, "Precaching volume: %d%%", (int)(100.0f * (i / res_3f))); @@ -937,11 +942,13 @@ void vol_precache_objectinstance(Render *re, ObjectInstanceRen *obi, Material *m } } } - + if(tree) { RE_ray_tree_free(tree); tree= NULL; } + + } /* loop through all objects (and their associated materials)