From d4dcad0ad6eb2efb7fbb02f5bf19a80853c404ec Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Tue, 18 Dec 2018 14:50:50 +0100 Subject: [PATCH] Fix crash with armature custom bone in wireframe mode --- source/blender/draw/intern/draw_armature.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/source/blender/draw/intern/draw_armature.c b/source/blender/draw/intern/draw_armature.c index 3837daadd02..8d0cae3cc4a 100644 --- a/source/blender/draw/intern/draw_armature.c +++ b/source/blender/draw/intern/draw_armature.c @@ -364,6 +364,10 @@ static void drw_shgroup_bone_custom_wire( { /* grr, not re-using instances! */ struct GPUBatch *geom = DRW_cache_object_wire_outline_get(custom); + + /* XXXXXXX needs to be moved elsewhere. */ + drw_batch_cache_generate_requested(custom); + if (geom) { DRWShadingGroup *shgrp_geom_wire = shgroup_instance_wire(g_data.passes.bone_wire, geom); float final_bonemat[4][4], final_color[4];