Merge branch 'blender-v2.92-release'

This commit is contained in:
Campbell Barton
2021-01-16 11:39:31 +11:00
2 changed files with 50 additions and 33 deletions

View File

@@ -444,31 +444,40 @@ class _defs_view3d_add:
# Layout tweaks here would be good to avoid,
# this shows limits in layout engine, as buttons are using a lot of space.
@staticmethod
def draw_settings_interactive_add(layout, tool):
def draw_settings_interactive_add(layout, tool, extra):
props = tool.operator_properties("view3d.interactive_add")
row = layout.row()
row.scale_x = 0.8
row.label(text="Depth:")
row = layout.row()
row.scale_x = 0.9
row.prop(props, "plane_depth", text="")
row = layout.row()
row.prop(props, "plane_axis", text="")
row = layout.row()
row.scale_x = 0.8
row.label(text="Orientation:")
row = layout.row()
row.prop(props, "plane_orientation", text="")
row = layout.row()
row.scale_x = 0.7
row.prop(props, "plane_origin")
row.scale_x = 0.8
row.prop(props, "snap_target")
if not extra:
row = layout.row()
row.scale_x = 0.8
row.label(text="Depth:")
row = layout.row()
row.scale_x = 0.9
row.prop(props, "plane_depth", text="")
row = layout.row()
row.scale_x = 0.8
row.label(text="Orientation:")
row = layout.row()
row.prop(props, "plane_orientation", text="")
row = layout.row()
row.scale_x = 0.8
row.prop(props, "snap_target")
region_is_header = bpy.context.region.type == 'TOOL_HEADER'
if region_is_header:
layout.popover("TOPBAR_PT_tool_settings_extra", text="...")
else:
extra = True
if extra:
layout.use_property_split = True
layout.row().prop(props, "plane_axis", expand=True)
layout.row().prop(props, "plane_origin", expand=True)
@ToolDef.from_fn
def cube_add():
def draw_settings(_context, layout, tool):
_defs_view3d_add.draw_settings_interactive_add(layout, tool)
def draw_settings(_context, layout, tool, *, extra=False):
_defs_view3d_add.draw_settings_interactive_add(layout, tool, extra)
return dict(
idname="builtin.primitive_cube_add",
label="Add Cube",
@@ -483,8 +492,10 @@ class _defs_view3d_add:
@ToolDef.from_fn
def cone_add():
def draw_settings(_context, layout, tool):
_defs_view3d_add.draw_settings_interactive_add(layout, tool)
def draw_settings(_context, layout, tool, *, extra=False):
_defs_view3d_add.draw_settings_interactive_add(layout, tool, extra)
if extra:
return
props = tool.operator_properties("mesh.primitive_cone_add")
layout.prop(props, "vertices")
@@ -503,8 +514,10 @@ class _defs_view3d_add:
@ToolDef.from_fn
def cylinder_add():
def draw_settings(_context, layout, tool):
_defs_view3d_add.draw_settings_interactive_add(layout, tool)
def draw_settings(_context, layout, tool, *, extra=False):
_defs_view3d_add.draw_settings_interactive_add(layout, tool, extra)
if extra:
return
props = tool.operator_properties("mesh.primitive_cylinder_add")
layout.prop(props, "vertices")
@@ -523,8 +536,10 @@ class _defs_view3d_add:
@ToolDef.from_fn
def uv_sphere_add():
def draw_settings(_context, layout, tool):
_defs_view3d_add.draw_settings_interactive_add(layout, tool)
def draw_settings(_context, layout, tool, *, extra=False):
_defs_view3d_add.draw_settings_interactive_add(layout, tool, extra)
if extra:
return
props = tool.operator_properties("mesh.primitive_uv_sphere_add")
layout.prop(props, "segments")
@@ -543,8 +558,10 @@ class _defs_view3d_add:
@ToolDef.from_fn
def ico_sphere_add():
def draw_settings(_context, layout, tool):
_defs_view3d_add.draw_settings_interactive_add(layout, tool)
def draw_settings(_context, layout, tool, *, extra=False):
_defs_view3d_add.draw_settings_interactive_add(layout, tool, extra)
if extra:
return
props = tool.operator_properties("mesh.primitive_ico_sphere_add")
layout.prop(props, "subdivisions")