BGE: Fix T45110, T44174, armature animations update and mirror render.
Reveiwers:Moguri, Matpi, youle
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@@ -297,8 +297,11 @@ void ImageRender::Render()
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// TODO: implement an explicit function in rasterizer to restore the left buffer.
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m_rasterizer->SetEye(RAS_IRasterizer::RAS_STEREO_LEFTEYE);
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}
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m_scene->CalculateVisibleMeshes(m_rasterizer,m_camera);
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m_engine->UpdateAnimations(m_scene);
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m_scene->RenderBuckets(camtrans, m_rasterizer);
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m_scene->RenderFonts();
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