From db23e145dbdcd5731286f0f7dcb628ab4a49b67c Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Thu, 21 Mar 2024 11:05:13 +0100 Subject: [PATCH] EEVEE-Next: Show world volume properties The Volume input of the world didn't show up inside the property panel. Reason was that the panel didn't have EEVEE-Next inside its list of compatible engines. Pull Request: https://projects.blender.org/blender/blender/pulls/119729 --- scripts/startup/bl_ui/properties_world.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/startup/bl_ui/properties_world.py b/scripts/startup/bl_ui/properties_world.py index f1d069160a4..53bc243e833 100644 --- a/scripts/startup/bl_ui/properties_world.py +++ b/scripts/startup/bl_ui/properties_world.py @@ -121,7 +121,7 @@ class EEVEE_WORLD_PT_volume(WorldButtonsPanel, Panel): bl_label = "Volume" bl_translation_context = i18n_contexts.id_id bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_EEVEE_NEXT'} @classmethod def poll(cls, context):