From db8e6311f899819dba509d516654071edd42fa54 Mon Sep 17 00:00:00 2001 From: Jonathan Williamson Date: Wed, 22 Oct 2014 23:25:31 +0200 Subject: [PATCH] Fix T42352. Add Recalcuate Normals to the Faces menu, next to other shading options. Differential revision: https://developer.blender.org/D841 Signed-off-by: Thomas Dinges --- release/scripts/startup/bl_ui/space_view3d.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index b5d29b5300c..0ea552e51e7 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -2308,6 +2308,8 @@ class VIEW3D_MT_edit_mesh_faces(Menu): layout.operator("mesh.faces_shade_smooth") layout.operator("mesh.faces_shade_flat") + layout.operator("mesh.normals_make_consistent", text="Recalculate Normals") + layout.separator() layout.operator("mesh.edge_rotate", text="Rotate Edge CW").use_ccw = False