- moved navmesh conversion code to ED_Editors project (ED_navmesh_conversion.h and navmesh_conversion.cpp files)

- added new custom data layer CD_Recast
This commit is contained in:
Nick Samarin
2010-07-30 13:02:32 +00:00
parent 870e0e37e5
commit dbc8d4274f
12 changed files with 566 additions and 43 deletions

View File

@@ -31,19 +31,22 @@
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
extern "C" {
#include "BKE_scene.h"
#include "BKE_customdata.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_DerivedMesh.h"
#include "BLI_math_vector.h"
#include "ED_navmesh_conversion.h"
}
#include "KX_PythonInit.h"
#include "KX_PyMath.h"
#include "Value.h"
#include "Recast.h"
#include "DetourStatNavMeshBuilder.h"
#include "NavMeshConversion.h"
#include "KX_ObstacleSimulation.h"
static const int MAX_PATH_LEN = 256;
@@ -109,7 +112,7 @@ bool KX_NavMeshObject::BuildVertIndArrays(float *&vertices, int& nverts,
{
DerivedMesh* dm = mesh_create_derived_no_virtual(KX_GetActiveScene()->GetBlenderScene(), GetBlenderObject(),
NULL, CD_MASK_MESH);
int* recastData = (int*) dm->getFaceDataArray(dm, CD_PROP_INT);
int* recastData = (int*) dm->getFaceDataArray(dm, CD_RECAST);
if (recastData)
{
int *dtrisToPolysMap=NULL, *dtrisToTrisMap=NULL, *trisToFacesMap=NULL;