From dbe44027c249ad0cc3989454b61271763ce98aad Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Fri, 17 Oct 2025 14:23:50 +0200 Subject: [PATCH] GL: Shader: Add missing accessor macro for shared variables --- source/blender/gpu/shaders/gpu_shader_compat_glsl.glsl | 1 + 1 file changed, 1 insertion(+) diff --git a/source/blender/gpu/shaders/gpu_shader_compat_glsl.glsl b/source/blender/gpu/shaders/gpu_shader_compat_glsl.glsl index c37d3cec44c..0117a15e02c 100644 --- a/source/blender/gpu/shaders/gpu_shader_compat_glsl.glsl +++ b/source/blender/gpu/shaders/gpu_shader_compat_glsl.glsl @@ -165,6 +165,7 @@ RESHAPE(float3x3, mat3x3, mat3x4) /* Resource accessor. */ #define specialization_constant_get(create_info, _res) _res +#define shared_variable_get(create_info, _res) _res #define push_constant_get(create_info, _res) _res #define interface_get(create_info, _res) _res #define attribute_get(create_info, _res) _res