Fix T93574: Asset triangulating a mesh
Correct assert for edit-mesh normal calculation.
This commit is contained in:
@@ -520,7 +520,8 @@ static int bm_mesh_loops_calc_normals_for_loop(BMesh *bm,
|
||||
float (*r_lnos)[3],
|
||||
MLoopNorSpaceArray *r_lnors_spacearr)
|
||||
{
|
||||
BLI_assert((bm->elem_index_dirty & (BM_FACE | BM_LOOP)) == 0);
|
||||
BLI_assert((bm->elem_index_dirty & BM_LOOP) == 0);
|
||||
BLI_assert((fnos == NULL) || ((bm->elem_index_dirty & BM_FACE) == 0));
|
||||
BLI_assert((vcos == NULL) || ((bm->elem_index_dirty & BM_VERT) == 0));
|
||||
UNUSED_VARS_NDEBUG(bm);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user