UI: improve mesh edge highlighting
Changes to edit mode mesh overlays, use hue shift instead of color fading/darkening for selection mode visual differentiation, and some theme changes to improve the display of mesh edges and faces with good selection visibility. - Removed "edge" toggle from edit mode overlays panel. - No longer halves the edge and face alpha depending on selection mode. Half the face alpha in wire-frame mode. For better visibility on most themes. Ref !111431
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Campbell Barton
parent
b54a26ede4
commit
dfd1b63cc7
@@ -7055,9 +7055,6 @@ class VIEW3D_PT_overlay_edit_mesh(Panel):
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split = col.split()
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sub = split.column()
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sub.active = is_any_solid_shading
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sub.prop(overlay, "show_edges", text="Edges")
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sub = split.column()
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sub.prop(overlay, "show_faces", text="Faces")
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sub = split.column()
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