UI: improve mesh edge highlighting

Changes to edit mode mesh overlays, use hue shift instead of color
fading/darkening for selection mode visual differentiation, and some
theme changes to improve the display of mesh edges and faces with good
selection visibility.

- Removed "edge" toggle from edit mode overlays panel.
- No longer halves the edge and face alpha depending on selection mode.
  Half the face alpha in wire-frame mode. For better visibility on most
  themes.

Ref !111431
This commit is contained in:
Gilberto Rodrigues
2023-11-02 18:12:20 +11:00
committed by Campbell Barton
parent b54a26ede4
commit dfd1b63cc7
21 changed files with 101 additions and 66 deletions

View File

@@ -7055,9 +7055,6 @@ class VIEW3D_PT_overlay_edit_mesh(Panel):
split = col.split()
sub = split.column()
sub.active = is_any_solid_shading
sub.prop(overlay, "show_edges", text="Edges")
sub = split.column()
sub.prop(overlay, "show_faces", text="Faces")
sub = split.column()