Merged changes in the trunk up to revision 28247.

This commit is contained in:
Tamito Kajiyama
2010-04-18 02:03:19 +00:00
457 changed files with 40922 additions and 31499 deletions

View File

@@ -29,7 +29,7 @@ static char SVertex___doc__[] =
" Builds a SVertex from 3D coordinates and an Id.\n"
"\n"
" :arg iPoint3D: A three-dimensional vector.\n"
" :type iPoint3D: :class:`Mathutils.Vector`\n"
" :type iPoint3D: :class:`mathutils.Vector`\n"
" :arg id: An Id object.\n"
" :type id: :class:`Id`\n";
@@ -90,7 +90,7 @@ static char SVertex_normals___doc__[] =
" have any number of normals.\n"
"\n"
" :return: A list of normals.\n"
" :rtype: List of :class:`Mathutils.Vector` objects\n";
" :rtype: List of :class:`mathutils.Vector` objects\n";
static PyObject * SVertex_normals( BPy_SVertex *self ) {
PyObject *py_normals;
@@ -142,7 +142,7 @@ static char SVertex_setPoint3D___doc__[] =
" Sets the 3D coordinates of the SVertex.\n"
"\n"
" :arg p: A three-dimensional vector.\n"
" :type p: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n";
" :type p: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject *SVertex_setPoint3D( BPy_SVertex *self , PyObject *args) {
PyObject *py_point;
@@ -166,7 +166,7 @@ static char SVertex_setPoint2D___doc__[] =
" Sets the 2D projected coordinates of the SVertex.\n"
"\n"
" :arg p: A three-dimensional vector.\n"
" :type p: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n";
" :type p: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject *SVertex_setPoint2D( BPy_SVertex *self , PyObject *args) {
PyObject *py_point;
@@ -191,7 +191,7 @@ static char SVertex_AddNormal___doc__[] =
" is already in the set, nothing changes.\n"
"\n"
" :arg n: A three-dimensional vector.\n"
" :type n: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n";
" :type n: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject *SVertex_AddNormal( BPy_SVertex *self , PyObject *args) {
PyObject *py_normal;