From 3d457fa5d4dbd0708a40b50673ba4a4c3cdd8b25 Mon Sep 17 00:00:00 2001 From: Aras Pranckevicius Date: Wed, 6 Nov 2024 12:15:34 +0100 Subject: [PATCH] Fix #129876: VSE playhead text wrongly gets outline while playing Caused by sticky text shadow enable that was not reset back Pull Request: https://projects.blender.org/blender/blender/pulls/129906 --- source/blender/editors/space_sequencer/space_sequencer.cc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/editors/space_sequencer/space_sequencer.cc b/source/blender/editors/space_sequencer/space_sequencer.cc index fd0d098a8bc..55530f2b283 100644 --- a/source/blender/editors/space_sequencer/space_sequencer.cc +++ b/source/blender/editors/space_sequencer/space_sequencer.cc @@ -893,6 +893,8 @@ static void sequencer_preview_region_draw(const bContext *C, ARegion *region) BLF_shadow(font_id, FontShadowType::Outline, shadow_color); ED_scene_draw_fps(scene, xoffset, &yoffset); + + BLF_disable(font_id, BLF_SHADOW); } }