->Knife Midpoint and Vertex Cutting

Cutting through vertices and vertex snap was only supported in
'knife exact' mode. Now works for 'Knife Midpoint' as well.
(Multicut and vertex cutting would require N-Gons)
This commit is contained in:
Geoffrey Bantle
2006-09-19 00:08:09 +00:00
parent ab2c57a29d
commit e7874b3ff0
2 changed files with 6 additions and 7 deletions

View File

@@ -506,7 +506,7 @@ static CutCurve *get_mouse_trail(int *len, char mode, char cutmode, struct GHash
mywinset(curarea->win);
if(cutmode == KNIFE_EXACT){
if(cutmode != KNIFE_MULTICUT){
/*redraw backbuffer if in zbuffered selection mode but not vertex selection*/
if(G.vd->drawtype>OB_WIRE && (G.vd->flag & V3D_ZBUF_SELECT)) {
oldmode = G.scene->selectmode;
@@ -554,7 +554,7 @@ static CutCurve *get_mouse_trail(int *len, char mode, char cutmode, struct GHash
/*handle vsnap*/
vsnap = 0;
if(cutmode == KNIFE_EXACT){
if(cutmode != KNIFE_MULTICUT){
qual = get_qual();
if(qual & LR_CTRLKEY) vsnap = 1;
}
@@ -810,7 +810,7 @@ static float seg_intersect(EditEdge *e, CutCurve *c, int len, char mode, struct
}
/*check for *exact* vertex intersection first*/
if(mode==KNIFE_EXACT){
if(mode!=KNIFE_MULTICUT){
for (i=0; i<len; i++){
if (i>0){
x11=x12;
@@ -901,7 +901,7 @@ static float seg_intersect(EditEdge *e, CutCurve *c, int len, char mode, struct
/* Intersect inside bounding box of edge?*/
if ((xi>=x2min)&&(xi<=x2max)&&(yi<=y2max)&&(yi>=y2min)){
/*test for vertex intersect that may be 'close enough'*/
if(mode==KNIFE_EXACT){
if(mode!=KNIFE_MULTICUT){
if(xi <= (x21 + threshold) && xi >= (x21 - threshold)){
if(yi <= (y21 + threshold) && yi >= (y21 - threshold)){
e->v1->f1 = 1;