Spelling Cleanup
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@@ -1271,7 +1271,7 @@ const MT_Point3& KX_GameObject::NodeGetLocalPosition() const
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}
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/* Suspend/ resume: for the dynamic behaviour, there is a simple
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/* Suspend/ resume: for the dynamic behavior, there is a simple
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* method. For the residual motion, there is not. I wonder what the
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* correct solution is for Sumo. Remove from the motion-update tree?
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*
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