From ec20b21d045ec08eeaa43f85ba8bd49bd339e1f2 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 12 Apr 2021 20:57:18 +0200 Subject: [PATCH] Fix Cycles broken motion blur pass after recent bugfix --- intern/cycles/blender/blender_sync.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp index d585a058073..aa87ac1dd81 100644 --- a/intern/cycles/blender/blender_sync.cpp +++ b/intern/cycles/blender/blender_sync.cpp @@ -581,7 +581,7 @@ vector BlenderSync::sync_render_passes(BL::Scene &b_scene, for (BL::RenderPass &b_pass : b_rlay.passes) { PassType pass_type = get_pass_type(b_pass); - if (pass_type == PASS_MOTION && !b_scene.render().use_motion_blur()) + if (pass_type == PASS_MOTION && b_scene.render().use_motion_blur()) continue; if (pass_type != PASS_NONE) Pass::add(pass_type, passes, b_pass.name().c_str());