Merge branch 'blender-v4.3-release'
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@@ -413,8 +413,8 @@ PyDoc_STRVAR(
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" Fill color, depth and stencil textures with specific value.\n"
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" Common values: color=(0.0, 0.0, 0.0, 1.0), depth=1.0, stencil=0.\n"
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"\n"
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" :arg color: float sequence each representing ``(r, g, b, a)``.\n"
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" :type color: sequence of 3 or 4 floats\n"
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" :arg color: Sequence of 3 or 4 floats representing ``(r, g, b, a)``.\n"
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" :type color: Sequence[float]\n"
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" :arg depth: depth value.\n"
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" :type depth: float\n"
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" :arg stencil: stencil value.\n"
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@@ -774,6 +774,8 @@ static PyMethodDef pygpu_framebuffer__tp_methods[] = {
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# pragma GCC diagnostic pop
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#endif
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/* Ideally type aliases would de-duplicate: `GPUTexture | dict[str, int | GPUTexture]`
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* in this doc-string. */
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PyDoc_STRVAR(
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/* Wrap. */
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pygpu_framebuffer__tp_doc,
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@@ -786,10 +788,13 @@ PyDoc_STRVAR(
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"\n"
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" :arg depth_slot: GPUTexture to attach or a `dict` containing keywords: "
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"'texture', 'layer' and 'mip'.\n"
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" :type depth_slot: :class:`gpu.types.GPUTexture`, dict or Nonetype\n"
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" :type depth_slot: :class:`gpu.types.GPUTexture` | dict[] | None\n"
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" :arg color_slots: Tuple where each item can be a GPUTexture or a `dict` "
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"containing keywords: 'texture', 'layer' and 'mip'.\n"
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" :type color_slots: tuple or Nonetype\n");
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" :type color_slots: :class:`gpu.types.GPUTexture` | "
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"dict[str, int | :class:`gpu.types.GPUTexture`] | "
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"Sequence[:class:`gpu.types.GPUTexture` | dict[str, int | :class:`gpu.types.GPUTexture`]] | "
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"None\n");
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PyTypeObject BPyGPUFrameBuffer_Type = {
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/*ob_base*/ PyVarObject_HEAD_INIT(nullptr, 0)
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/*tp_name*/ "GPUFrameBuffer",
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