UI: Update default mask icon

Based on the design of #102585, This PR replaces the MOD_MASK icon with
the CLIP_UVDEHLT icon to better communicate the intent of masking across
many areas of Blender. It also changes the Grease Pencil `invert` icons
to avoid conflicts with the CLIPUV_DEHLT & CLIPUV_HLT.

Pull Request: https://projects.blender.org/blender/blender/pulls/117467
This commit is contained in:
Sean Kim
2024-02-01 20:56:18 +01:00
committed by Harley Acheson
parent 266230dd88
commit f3c401ef6f
3 changed files with 3 additions and 3 deletions

View File

@@ -669,7 +669,7 @@ class GPENCIL_UL_layer(UIList):
row = layout.row(align=True)
icon_mask = 'MOD_MASK' if gpl.use_mask_layer else 'LAYER_ACTIVE'
icon_mask = 'CLIPUV_DEHLT' if gpl.use_mask_layer else 'CLIPUV_HLT'
row.prop(gpl, "use_mask_layer", text="", icon=icon_mask, emboss=False)

View File

@@ -157,7 +157,7 @@ class TOPBAR_PT_gpencil_layers(Panel):
srow = col.row(align=True)
srow.prop(gpl, "opacity", text="Opacity", slider=True)
srow.prop(gpl, "use_mask_layer", text="",
icon='MOD_MASK' if gpl.use_mask_layer else 'LAYER_ACTIVE')
icon='CLIPUV_DEHLT' if gpl.use_mask_layer else 'CLIPUV_HLT')
srow = col.row(align=True)
srow.prop(gpl, "use_lights", text="Lights")