Fix T67047: Can't jump to frame when using jack in A/V sync mode
Similar fix to 495aff7.
Reviewers: brecht
Reviewed By: brecht
Maniphest Tasks: T67047
Differential Revision: https://developer.blender.org/D5268
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@@ -3235,7 +3235,11 @@ void wm_event_do_handlers(bContext *C)
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if (scene_eval != NULL) {
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const int is_playing_sound = BKE_sound_scene_playing(scene_eval);
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if (is_playing_sound != -1) {
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if (scene_eval->id.recalc & ID_RECALC_AUDIO_SEEK) {
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/* Ignore seek here, the audio will be updated to the scene frame after jump during next
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* dependency graph update. */
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}
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else if (is_playing_sound != -1) {
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bool is_playing_screen;
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is_playing_screen = (ED_screen_animation_playing(wm) != NULL);
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