UI: move specular light settings to Lights tab in user preferences.

This commit is contained in:
Brecht Van Lommel
2018-07-17 13:58:08 +02:00
parent 117a5c0ac7
commit f8e2dba7fe
2 changed files with 55 additions and 62 deletions

View File

@@ -3431,12 +3431,6 @@ static void rna_def_userdef_solidlight(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Direction", "Direction that the OpenGL light is shining");
RNA_def_property_update(prop, 0, "rna_UserDef_viewport_lights_update");
prop = RNA_def_property(srna, "diffuse_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "col");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Diffuse Color", "Diffuse color of the OpenGL light");
RNA_def_property_update(prop, 0, "rna_UserDef_viewport_lights_update");
prop = RNA_def_property(srna, "specular_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "spec");
RNA_def_property_array(prop, 3);