Fix T39953: Float data images display trash in image editor
Was a failure of optimization trick.
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@@ -2779,21 +2779,27 @@ void IMB_partial_display_buffer_update(ImBuf *ibuf, const float *linear_buffer,
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ColormanageProcessor *cm_processor = NULL;
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bool skip_transform = false;
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/* byte buffer is assumed to be in imbuf's rect space, so if byte buffer
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/* Byte buffer is assumed to be in imbuf's rect space, so if byte buffer
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* is known we could skip display->linear->display conversion in case
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* display color space matches imbuf's rect space
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* display color space matches imbuf's rect space.
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*
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* But if there's a float buffer it's likely operation was performed on
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* it first and byte buffer is likely to be out of date here.
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*/
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if (byte_buffer != NULL)
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if (linear_buffer == NULL && byte_buffer != NULL) {
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skip_transform = is_ibuf_rect_in_display_space(ibuf, view_settings, display_settings);
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}
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if (!skip_transform)
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if (!skip_transform) {
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cm_processor = IMB_colormanagement_display_processor_new(view_settings, display_settings);
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}
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partial_buffer_update_rect(ibuf, display_buffer, linear_buffer, byte_buffer, buffer_width, stride,
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offset_x, offset_y, cm_processor, xmin, ymin, xmax, ymax);
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if (cm_processor)
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if (cm_processor) {
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IMB_colormanagement_processor_free(cm_processor);
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}
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IMB_display_buffer_release(cache_handle);
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}
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