diff --git a/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc b/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc index 35a1261001a..be81362cc60 100644 --- a/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc +++ b/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc @@ -92,6 +92,10 @@ class ColorRampShaderNode : public ShaderNode { GPU_uniform(&color_band->data[0].r), GPU_uniform(&color_band->data[1].r)); return; + case COLBAND_INTERP_B_SPLINE: + case COLBAND_INTERP_CARDINAL: + /* Not optimized yet. Fallback to gradient texture. */ + break; default: BLI_assert_unreachable(); return;