Color Management: Add option to control display emulation
In Render properties > Color Management > Display. * Off: Directly output image as produced by OpenColorIO. This is not correct in general, but may be used when the system configuration and actual display device is known to match the chosen display. * Automatic: Display images consistent with most other applications, to preview images and video for export. A best effort is made to emulate the chosen display on the actual display device. The option is grayed out when the current OpenColorIO config and display/view does not support emulation. Ref #145022, #144911 Pull Request: https://projects.blender.org/blender/blender/pulls/146808
This commit is contained in:
committed by
Brecht Van Lommel
parent
31dfbc4bef
commit
fff8d35e3f
@@ -117,6 +117,28 @@ class RENDER_PT_color_management_working_space(RenderButtonsPanel, Panel):
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col.prop(scene.sequencer_colorspace_settings, "name", text="Sequencer")
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class RENDER_PT_color_management_advanced(RenderButtonsPanel, Panel):
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bl_label = "Advanced"
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bl_parent_id = "RENDER_PT_color_management"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {
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'BLENDER_RENDER',
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'BLENDER_EEVEE',
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'BLENDER_WORKBENCH',
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}
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False # No animation.
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scene = context.scene
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col = layout.column()
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col.active = scene.view_settings.support_emulation
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col.prop(scene.display_settings, "emulation")
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class RENDER_PT_color_management_curves(RenderButtonsPanel, Panel):
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bl_label = "Curves"
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bl_parent_id = "RENDER_PT_color_management"
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@@ -1139,10 +1161,11 @@ classes = (
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RENDER_PT_opengl_film,
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RENDER_PT_hydra_debug,
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RENDER_PT_color_management,
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RENDER_PT_color_management_working_space,
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RENDER_PT_color_management_curves,
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RENDER_PT_color_management_white_balance_presets,
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RENDER_PT_color_management_white_balance,
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RENDER_PT_color_management_working_space,
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RENDER_PT_color_management_advanced,
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)
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if __name__ == "__main__": # only for live edit.
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