- use Py_ssize_t when dealing with python sequence sizes
- dont call PySequence_Size(py_b) in a loop (its slow).
- use faster sequence/float parsing in aud.Factory.filter
PyC_UnicodeAsByte(), used for getting python strings as bytes wasnt clearning utf-8 conversion errors.
this would raise an error when getting an operators filepath.
===========================
Lookup grids used for image distortion/undistortion are now
caching and re-building if distortion settings are changing.
This speedups compositor node for cases distortion model isn't
changing, but first run and runs after changing distortion
coefficients is still slow.
===========================
- Now different areas can use different default oclor for
new layer creating when making initial stroke.
- Change default color for movie clip to pink.
It's much useful now because black strokes aren't useful
at all because it's difficult to notice them and you always
used to change layer's color before doing manual calibraiton.
===========================
- If render size is set to "Full Render" and undistorted render
is enabled, do on-fly undistortion so distortion coefficients
can be visually verifed before baking.
- Made slight change in libmv-side to survive with large distortion
coefficients. Hope this change is fine.
===========================
Various grease pencil fixes:
- Last segment of distorted poly line wasn't drawing when
manual calibration is enabled.
- Grease pencil+2d stabilization should live together fine now.
Using OSX Bundle (in oppose to Blender dummy .app) as start point for binary.
That way we don't need to move the blenderplayer after the bundle is finished and we can rebuild it without doing `make install`
I will test more tomorrow, but it should be working now
this is working fine. The only problem is described in the XXX there.
While Blender is linked to the right place during `make` time (~/bin/blender.app/Content/MacOS/blender)
blenderplayer is in the top bin folder (~/bin/blenderplayer).
That means it will be correct only after you run `make install` (we are moving it to the right place inside the bundle).
I couldn't find the place to fix this properly. I will see with Jens Verwiebe how we can address that.
- move some larger vars into a nested scope.
- replace memset with zero initializer.
- rempace VECCOPY macros with copy_v3v3
- change function args to give the float array length.