Caused by a060e96103
This change restores the old behavior of pass name detection from
channel name prior to the offending commit.
The fix includes regression test based on the files from related
reports, to help catching possible issues in the future.
Being so close to the release this commit restored behavior prior
to the previous fix. Potentially this makes some files to detect
wrong pass name for some specific files, although it is not really
clear if such files exists in the wild.
Pull Request: https://projects.blender.org/blender/blender/pulls/124458
Increase fail threshold for tests with platform
dependent noise.
Blacklist `principled_thinfilm_transmission` as
the IOR is very small and isn't packed to the GBuffer
with the same precision on every platform.
added tests:
- tinted glass with multiggx
- smooth glossy ggx with MIS enabled on light
- overlapping volume and vdb
- light linking on volume
modified tests:
- enabled MIS on light in thinfilm tests
Ref: #123012
Pull Request: https://projects.blender.org/blender/blender/pulls/124360
Rename "Animation data-block" to "Action" or "Layered Action", where
appropriate. Some uses of the term actually refer to the `AnimData`
struct, in which case they were left as-is.
No real functional changes, just changing some messages & descriptions.
Pull Request: https://projects.blender.org/blender/blender/pulls/124170
Rename 'Binding' to 'Slot'. The old term was causing all kind of
confusion, and 'slot' was considered to be a better term for the
intended functionality.
This commit breaks existing blend files that were using the new layered
Action for their animation. The animation data will be lost due to the
rename, as there is no versioning code or DNA renaming logic. At this
time the new system is still marked as experimental, so shouldn't be
used for anything serious anyway.
Pull Request: https://projects.blender.org/blender/blender/pulls/124170
Old python STL exporter, as well as other exporters like OBJ,
reverse the face order when object being exported has odd number
of negative scales in the matrix. The C++ STL exporter was lacking
that, resulting in the exported object looking "inside out".
The extra branch inside triangle export inner loop has no measurable
performance impact, probably because it is entirely predictable.
Pull Request: https://projects.blender.org/blender/blender/pulls/124219
The issue is caused by an external dependency to
/opt/homebrew/opt/libb2/lib/libb2.1.dylib
This change adds a test to catch the same issue in the future,
and moves the arm64 libraries to a newer hash with fixed Python.
Pull Request: https://projects.blender.org/blender/blender/pulls/124096
Previously add-ons were sorted by category & name, remove the category
only sorting by name since the category is no longer displayed and
isn't part of extension meta-data. Now the add-ons are sorted by name
(case insensitive).
Details:
- Store add-ons modules sorted to avoid having to sort on every redraw.
- addon_utils.modules() now returns an iterator.
As an initial step to creating automated regression tests for sculpt brushes,
make our existing performance test script into an automated performance
test. The test uses the brush active in each file and runs the brush stroke
operator on a large generated grid. The time is just for the brush evaluation,
it doesn't include building the PBVH, drawing, etc.
I'm not sure about the consequences of conditionally disabling
`view3d_operator_needs_opengl`, but it was needed to make the test
work in background mode.
Pull Request: https://projects.blender.org/blender/blender/pulls/123148
The original paper only considers the minimal distance of the cluster to
the ray, not the interval length, resulting in low weight for distant
lights that have large influence over a long distance.
This commit modifies the measure by considering `theta_b - theta_a` for
local lights and the ray length `t` for distant lights.
Pull Request: https://projects.blender.org/blender/blender/pulls/123537
Add an export test to cover some simple animation scenarios that would
have protected against recent bugs:
- A simple object animation (would have prevented `122625`)
- An armature animation (would have prevented `724a674baed`)
- A shape key animation (would have indirectly found `6c5ce883e73`)
Pull Request: https://projects.blender.org/blender/blender/pulls/123458
Currently the mesh boolean code is producing a different index order on the latest
version of XCode on macOS. This is proving very difficult to investigate, and it's
preventing developers from spending time on more important things.
As a compromise for now, allow configuring certain geometry nodes tests to make
meshes with a different index order still pass the test. This can be done by adding
a boolean custom property with the name `allow_index_change` to the test object
and setting it to "True". Allow the index change on different platforms is unfortunate,
spending time on working on a replacement exact boolean algorithm is a more
valuable use of time currently.
After this commit lands, someone who can reproduce the failing test on their
computer should update tests to include that custom property as necessary.
Pull Request: https://projects.blender.org/blender/blender/pulls/123204
Allow assigning integer values beyond int32 range to float/double
IDProperties. Extract the py object value into a temporary int64 value
in these cases.
All IDProperties generated as part of 'storage backend' for dynamic RNA
properties are now statically typed.
Also adds some basic unittests for the new statically typed IDProperty
system, based on py-defined RNA data.
Ref. #122743.
Just for the `pyrna_struct_keyframe_insert()` function, reduce the
reporting level of keyframe insertion failures from `RPT_ERROR` to
`RPT_WARNING`. This prevents the conversion of these reports to a Python
exception.
`CombinedKeyingResult::generate_reports()` now accepts an option
argument `report_level`, so that the caller is in control over the type
of reports it generates.
Previously only errors were converted to exceptions; warnings were
implicitly cleared and never displayed. To avoid these 'keyframe
insertion failure' reports from becoming invisible, the
`pyrna_struct_keyframe_insert()` function now sends any warnings to
stdout (unless there were errors, in which case the old
error-to-exception behaviour is still there).
Pull Request: https://projects.blender.org/blender/blender/pulls/122827