Commit Graph

220 Commits

Author SHA1 Message Date
Campbell Barton
f8a4683b72 pep8 warnings 2010-03-14 23:26:17 +00:00
Campbell Barton
149fe90a08 cleanup for addon python internals, fix filtering bug. 2010-03-14 20:07:15 +00:00
Campbell Barton
d1bf196de1 improve brush size keys so they dont change by 20 each time (bad for small brushes), added wm.context_scale_int() operator. 2010-03-08 23:34:38 +00:00
Campbell Barton
b356eb6a8b image re-project now uses offscreen render function and has input for render size.
unrelated changes that ended up being more trouble to commit separate...

- removed BLI_split_dirfile(), was nasty, occasionaly modifying the source string, it could create directories and used the $CWD in some cases. was only used in 2 places in filesel.c, if this gives problems can address without bringing back this function.
  renamed BLI_split_dirfile_basic --> BLI_split_dirfile

- view3d_operator_needs_opengl was being called for offscreen render when it wasnt needed.
2010-03-08 20:08:04 +00:00
Campbell Barton
581efb4346 re-project images now save as PNG's rather then TAGA's, should work around a problem photoshop has with saving taga's with alpha channels. 2010-03-07 20:39:27 +00:00
Campbell Barton
28a0d4a65a aparently startfile didnt work. trying 'start' command for windows. 2010-03-07 11:41:26 +00:00
Campbell Barton
b237dc3af5 image editor user preference.
image.py has a function image_editor_guess(), please test on windows and mac. (using 'startfile' and 'open')
this is only used when the image editor is not set.
2010-03-07 09:23:57 +00:00
Tom Musgrove
8e35d91985 ok now all 3 major platforms should work 2010-03-07 02:38:15 +00:00
Tom Musgrove
d6a28f438f doh that is what i get for committing before testing... adding missing lines 2010-03-07 02:14:52 +00:00
Campbell Barton
03bd7346ef reverting 27304, please test before committing. 2010-03-07 02:12:51 +00:00
Tom Musgrove
1eed648aa9 allow darwin and windows users to use the view based image editing also, temporary hard coded workaround till it is setable via prefs 2010-03-07 02:08:43 +00:00
Campbell Barton
c052a5bc36 mplayer preset, plays back movies and image sequences.
added scene.render.is_movie_format
2010-03-07 02:04:30 +00:00
Campbell Barton
3838b80cf1 re-project + gimp integration, now its easy to edit the view in the gimp and apply the projection back without manually opening and saving files. 2010-03-06 21:47:16 +00:00
Campbell Barton
7c0d2ffb64 pep8 cleanup 2010-03-06 01:40:29 +00:00
Campbell Barton
d975351f51 parts of the Python API are unstable, big discalmer in API docs main page, API Docs title and interactive console banner. 2010-03-01 10:34:54 +00:00
Campbell Barton
fbb8672da4 replace operator options bl_undo and bl_register with bl_options
eg.
 bl_options = {'REGISTER', 'UNDO', 'BLOCKING', 'GRAB_POINTER'}

This didnt exist when operators were originally wrapped.
2010-03-01 00:03:51 +00:00
Campbell Barton
ed7f4f2e3c make BGL and BLF modile names lowercase 2010-02-28 14:57:26 +00:00
Campbell Barton
3dd3e7321e store vars in py operators in the instance rather then the operator classes. 2010-02-27 14:54:45 +00:00
Campbell Barton
bbf6dde277 rna/py api
rename image.save() --> image.save_render() because it uses render settings for saving.
added image.save() which is like pressing save in the image view, saving to the images path and removing the dirty flag.
2010-02-26 12:28:44 +00:00
Campbell Barton
0b33be5a7b select parent/child in object mode with [] keys, like pose mode.
also needed to extend the RNA api to allow C to set enums without meaningful values.
2010-02-25 15:41:46 +00:00
Campbell Barton
a9307a4dd3 [#21295] Escape key doesn't cancel python modal operators
also fix distance with lamps being negative for typed in values.
2010-02-24 15:56:27 +00:00
Campbell Barton
9e2e528c36 - finally a way to force removal of images (Shift+Click on the X)
- generic modal operator now works with int's
2010-02-23 15:34:02 +00:00
Campbell Barton
78bb45931c scene.render_data -> scene.render
bpy.types.SceneRenderData -> bpy.types.RenderSettings

better do these changes before there are too many scripts out.
2010-02-23 12:48:35 +00:00
Campbell Barton
97bdfe6f1b pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
Daniel Salazar
f5cf555e6c Context for Object Align op = Object mode 2010-02-22 13:25:32 +00:00
Campbell Barton
4ef1fd1078 game engine support for recording animation back & some other minor changes. 2010-02-22 12:25:58 +00:00
Campbell Barton
bc3d96678d bugfix [#21233] Crash in pyapi, with new object.
pass the obdata as an argument rather then assigning later so as not to allow an invalid state.
2010-02-22 00:07:46 +00:00
Campbell Barton
0cc59b9bb7 generic modal operator to make adjusting almost any rna property with the mouse possible with a few lines.
Example which is similar to interactive lamp adjusting in 2.4x ...
  wm.context_modal_mouse(path_iter="selected_editable_objects", path_item="data.spot_size")

Added lamp Wkey menu back.
2010-02-21 14:05:02 +00:00
Campbell Barton
3085edf2af [#21219] Separate autocomplete text with command prompt in console
from Aurel W (aurel)
2010-02-18 17:11:12 +00:00
Campbell Barton
576b0d9777 join as UVs referenced older api function name 2010-02-17 16:31:37 +00:00
Daniel Salazar
961207e631 Align Object op: ignore objects other than Mesh type 2010-02-17 08:57:40 +00:00
Campbell Barton
23efeff6a9 [#21177] Text editor
Running scripts directly didnt call the register function, even though this is not essential its good to be able to run a script directly and see changes in the UI.
2010-02-16 09:55:07 +00:00
Daniel Salazar
bd7bfff682 bug #21160, misspell in align objects operator 2010-02-15 10:06:27 +00:00
Campbell Barton
aaf5f5d470 rename euler_filter.py -> fcurve_euler_filter.py
check if the .Blog file exists rather then using an exception.
2010-02-15 08:17:57 +00:00
Daniel Salazar
d300c28e74 Align Object op: Introducing Align Modes Negative Sides / Centers /
Positive Sides. Not the most beautiful code ever but will beautify after everything is
implemented
2010-02-15 06:01:13 +00:00
Campbell Barton
3871cb78bc autocompete was matching import_foo as import keyword.
breaking autocomp. on import_scene_obj for eg.
2010-02-14 12:23:25 +00:00
Campbell Barton
39c04315e2 change python scripts so modules which register with blender have a register() function rather then making import automatically run the register functions (generally considered bad practice by python people) 2010-02-14 11:21:21 +00:00
Daniel Salazar
b02f78ed02 Using multiline descriptions like this:
"""                                                                                              
    Fixes the most common causes of gimbal lock in the fcurves of                                    
    the active bone.                                                                                 
    """
is causing bad glitches (boxy characters) on the tooltips..
2010-02-14 07:05:50 +00:00
Joseph Eagar
a81030a95e Added a euler filter script, to filter out discontineouities in euler curves (e.g. where curves randomly have -/+ multiples of 360 offsets in sections). To use, select a curve in the fcurve editor and do Channel->Discontinuity (Euler) Filter. Note, will only work on euler rotation curves, won't do anything on anything else. 2010-02-14 03:18:43 +00:00
Daniel Salazar
8f0b1acae2 Align Objects operator: Added align relative to Active object 2010-02-13 23:29:26 +00:00
Campbell Barton
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
Campbell Barton
912fdcacab button to save edited textures in texture paint 2010-02-12 11:34:25 +00:00
Daniel Salazar
bb4f77ffe3 Align Objects operator: added selection center as align center 2010-02-12 05:02:29 +00:00
Daniel Salazar
6b01ab5e23 Align Objects operator: adds option to align relative to 3D cursor as
well as Scene Origin
2010-02-12 01:03:22 +00:00
Daniel Salazar
f0e873cabe New Align Objects operator. Currently it has very little functionality but
already does alignment operations that are very hard to do manually
2010-02-11 23:27:34 +00:00
Daniel Salazar
bc5f81ee3c Clean up of tooltips in py operators and better operator name for
randomize transform
2010-02-11 23:13:47 +00:00
Campbell Barton
157a694607 - select active camera operator
- calling menu use exec rather then invoke
2010-02-11 21:17:05 +00:00
Daniel Salazar
526da4f686 Killing more dots! 2010-02-10 22:18:00 +00:00
Daniel Salazar
c2b8626856 Fix for bug [#21015] Render Panel Presets do not remember fields
setting. New presets will remember field settings but I didnt change
existing presets since I think this could be dangerous.
2010-02-10 16:43:43 +00:00
Campbell Barton
19b5cc3d16 make dupliface rotation was wrong. 2010-02-10 16:40:02 +00:00