Commit Graph

20952 Commits

Author SHA1 Message Date
Nicholas Bishop
d9690e9295 Reverting commit 21540, incorrect bugfix. 2010-06-07 19:16:56 +00:00
Nicholas Bishop
52caf71ee2 Bugfix: copying a newly-created vertex group caused a crash. 2010-06-07 18:50:19 +00:00
Nicholas Bishop
6a8bff9570 Fixed bug #21540, Array Modifier Capping refresh on open problem.
* Problem was that the modifier directly accessed ob->derivedFinal, but that wasn't being built if the object was on a different layer. Changed to mesh_get_derived_final.

Notes:
* I fixed this for array and boolean, reported in the bug; there might be other places affected by this mistake. It's an easy fix if so.
* The datamask being passed in isn't especially correct. Possibly we should be accessing the datamask being used to build the array modifier DerivedMesh? Anyway, at least this will get the mesh to show up in the viewport.
2010-06-07 18:20:59 +00:00
Sergey Sharybin
e012fc8107 Fix #22487: Shrinkwrap ignores preceding deform modifiers
ShrinkwrapCalcData->vert contains verts from derivedMesh this coordinated
are deformed by vertexCos only for normal projection (to get correct normals)
for other cases this field contains undeformed dm's coordinates and
vertexCos should be used
2010-06-07 17:38:52 +00:00
Diego Borghetti
f8346b1bcd Fix bug #22317 View reamins in camera's view after camera is deleted.
The object in the view3d don't get update, so point to the delete
camera and make Blender crash when you go into fly mode.
2010-06-07 16:24:24 +00:00
Thomas Dinges
c13c3d0081 Smoke UI:
* Greying out for Smoke High Resolution Panel.
* Code cleaning, removed some unnecessary declarations.
2010-06-07 15:28:17 +00:00
Campbell Barton
180a9f1a81 fix for crash with the job system progress bar on load, matt you may want to check if this case should be happening at all. 2010-06-07 14:54:42 +00:00
Sergey Sharybin
ae8bba2165 Fix #22331: mesh deform modifier not caculate all shape keys when using 'apply shape keys in edit mode'
This modifier used undeformed coordinates from emDM.
Added method getVertCos to emDM, so meshdeform now could use it
to get deformed coordinates form any derived mesh.
2010-06-07 14:38:59 +00:00
Matt Ebb
d57ebc4ecc Fix [#22413] drag & drop images don't work untile you move the object 2010-06-07 07:47:27 +00:00
Matt Ebb
1dd36c243d Fix [#22494] Operator panel vanishes 2010-06-07 06:50:56 +00:00
Nicholas Bishop
8cb33327d8 Fixed bug #22515, RegionView3D has weird width/height values
* Changed the RNA for RegionView3D to not inherit from "Region", which is "ARegion" in DNA. As far as I know, in order to inherit like that the RegionView3D struct would need to start with an ARegion struct?
2010-06-07 05:45:30 +00:00
Nicholas Bishop
0a7d036f32 Fixed bug #22293, v2.49b to v2.5alpha2 incompatibility
* UV data on multires meshes wasn't getting imported properly. Fixed by separately loading in all "first-level" data from the old multires data type into mesh. Note that an "incorrect" data layers might still be loaded and be active on the mesh, but the correct layers should now also show up in the UV layer selector.
2010-06-07 04:48:22 +00:00
Matt Ebb
876e71844b Committing tom's fix that went to his student's branch instead 2010-06-07 03:57:49 +00:00
Nicholas Bishop
3efcdf5d47 Fixed bug #22361, missing graphics when sculpting with pinned shape keys
* Problem was that the sculpt PBVH was only used for redrawing if the derived mesh's vertices were equal the base mesh's vertices, which isn't the case when sculpting on shape keys.
2010-06-07 03:48:41 +00:00
Matt Ebb
61f50707a4 'fix' [#22527] Lens angle under View in 'N' panel does not change the camera view
Made the UI more clear that the Lens value is for the 3d view space data only.
2010-06-07 03:44:54 +00:00
Matt Ebb
e27756f0dc Fix [#22504] Fluid is completely broken in latest 2.5 build (04.06.2010)
Silly typo - some other tweaks too.
2010-06-07 03:02:47 +00:00
Nicholas Bishop
a8acb22f6a Fixed bug #22518, Segfault on loading file
* Problem was a pointer not being updated after the tree was changed
2010-06-07 02:42:26 +00:00
Peter Schlaile
665506ced8 == Sequencer ==
Applied: [#22490] Add Passepartout to Sequence Editor for frame ranges
Thanks to Keith Boshoff	 (wahooney) for the patch!
2010-06-06 20:19:22 +00:00
William Reynish
c998c676b5 Made the operator panel larger to make more space for the operator settings. Was always too small before. 2010-06-06 20:00:44 +00:00
Arystanbek Dyussenov
05188c26ce Merge -c 29280 from COLLADA branch into trunk. 2010-06-06 19:32:12 +00:00
Xavier Thomas
ce9d2b8eb4 Small fix for sample line tool. Set luma data to 0 when out of bounds. 2010-06-06 16:26:49 +00:00
William Reynish
8eaa8a0763 Removed non working operator options from the 'redo' user interface.
This cleans up things like transform and duplicate a lot, which previously exposed lots of options that didn't work with tweaking.
2010-06-06 15:38:50 +00:00
Sergey Sharybin
640fb84bed - Added checking if modifier is active in find_multires_modifier
- Pass MultiresModifierData to reshape functions
2010-06-06 15:22:27 +00:00
Campbell Barton
d153c765bc CMake:
- WITH_LCMS added option, was supported in scons.
- commented web plugin option since its not maintained.
- some formatting changes and removed includes that are not needed for source/creator/CMakeLists.txt.
2010-06-06 13:32:58 +00:00
Matt Ebb
b4f12db4ec Don't report the python code for operators type which don't have the
'REGISTER' flag set.
2010-06-06 08:52:33 +00:00
Matt Ebb
8adf33c8a4 Add particle system rna pointer property to the particle system modifier 2010-06-06 08:51:53 +00:00
Campbell Barton
6e0340d0b5 removed cmake include path in recent cleanup which was needed. 2010-06-06 08:25:42 +00:00
Campbell Barton
ed338da8c9 - WITH_CXX_GUARDEDALLOC working again
- CMake building without python or fluidsim working again (broke in recent commit)
- remove BLI_short_filename(), it wasnt used anywhere.
2010-06-06 01:15:44 +00:00
Nathan Letwory
cc72f9b516 small warning fix. 2010-06-06 00:35:48 +00:00
Nathan Letwory
a6d5f43ac8 * update CMake and SCons for the OpenCollada update (to r746).
- DocumentExporter changed due to function name change in API
  - no more UTF lib
  - enabled by default for win32

Note: debug libs will be added later, as well as 64bit windows libs.

For other platforms, get r746 of OpenCollada and build against that.
2010-06-06 00:33:59 +00:00
Campbell Barton
2ebb1c63f7 finish cleanup to cmake editors, also removed some stuff from scons thats not needed. 2010-06-05 23:27:49 +00:00
Campbell Barton
4da179749e - [#22492] [29159] commit breaks importing of script file that has a reload to self in it
broke when including the blend path in the modules filename.       

- new function BLI_path_basename(), matches pythons os.path.basename().
  replace a number of cases where BLI_split_dirfile was being used to get the filename only.
2010-06-05 21:19:59 +00:00
Campbell Barton
c120689203 revert changes in own commit to fix warnings, was giving warnings with a newer swscale 2010-06-05 16:52:19 +00:00
Brecht Van Lommel
df462b8975 Node Editor: link to viewer (ctrl+shift click on node) now cycles through
the node outputs instead of always linking the first one to the viewer.
2010-06-05 15:59:48 +00:00
Campbell Barton
ea06e8c3fb looks like this is needed for MSVC 2010-06-05 15:48:15 +00:00
Campbell Barton
556b57febf get rid of some warnings,
removed NG_LoopBackNetworkDeviceInterface::GetNetworkVersion(), wasnt used anywhere.
2010-06-05 15:31:55 +00:00
Matt Ebb
eff8c83a1d Fix [#22503] Can't create any objects in new scenes. 2010-06-05 00:21:26 +00:00
Campbell Barton
129bee4743 remove cruft from cmake files, more to go 2010-06-04 20:56:56 +00:00
Diego Borghetti
e40f425619 Fix bug #22153 and #21609
Can't leave edit mode if you enter to edit mode and hide the
object from the outliner.

Also fix the problem if you hide the object and enter edit mode
from the outliner.

To avoid this problem you can't enter edit mode from the outliner
if the object is not visible and also you can't hide the object
from the outliner if the object is in edit mode.
2010-06-04 19:31:14 +00:00
Guillermo S. Romero
7639c5146f SVN maintenance. 2010-06-04 18:26:15 +00:00
Thomas Dinges
fff9b88ba8 * Fixed a Typo in Convert menu. 2010-06-04 16:21:04 +00:00
Luca Bonavita
677a0434a4 == python api docs ==
- small change to indicate the source file we use the proper :file: directive and we link to proper file in svn
  check for example http://www.blender.org/documentation/250PythonDoc/bpy.ops.cloth.html#bpy.ops.cloth.preset_add
  after you rebuild the docs
2010-06-04 13:47:56 +00:00
Campbell Barton
8a42eebad5 opengl-render flag wasnt being cleared after rendering. 2010-06-04 12:23:38 +00:00
Campbell Barton
cac1b3c67f missed this in filename --> filepath renaming 2010-06-04 12:01:57 +00:00
Campbell Barton
55d3a2014c have cmake build editors as different libs like scons and nan-makefiles 2010-06-04 11:34:57 +00:00
Campbell Barton
9b94aaa211 check to avoid divide by zero 2010-06-04 11:31:39 +00:00
Matt Ebb
6255105896 Fix [#22480] brush/circle select (C-key) causes problems in other modes 2010-06-04 06:02:46 +00:00
Matt Ebb
b0eee216d4 Fix [#22383] 3dView Layer Management (by Mouse) broken 2010-06-04 01:39:34 +00:00
Campbell Barton
0729a58224 solidify modifier wasnt requesting vertex groups when it needed them. 2010-06-03 22:08:14 +00:00
Campbell Barton
591c8e8346 [#22498] scene.objects.unlink() frees object
fix by Dan Eicher (dna)
2010-06-03 21:48:42 +00:00