Commit Graph

859 Commits

Author SHA1 Message Date
Joseph Eagar
bb7339a7ae merge with trunk at r31523 2010-09-04 05:31:25 +00:00
Brecht Van Lommel
4c094d700e Fix #23336: radial control crashing or not showing correct colors in modes
other than sculpt. The sculpt changes made the radial control code sculpt
mode specific, it should be usable for various purposes, so made it generic
again now.
2010-08-20 09:41:16 +00:00
Campbell Barton
0861f59ecf - finished RNA renaming for review
- fix warning
2010-08-16 17:17:33 +00:00
Joerg Mueller
0be08725ad Py API (GSoC): Second merging commit
Rough summary of fixes/changes:
- Blender Py API: GameLogic -> bge.logic
- Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs.
- Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b]
- Py API: Renaming _owner attribute of mathutils classes to owner.
- Fix some minor errors in mathutils and blf.
- Enabling game engine autoplay again based on a patch by Dalai:
  * The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error.
  * The 3D view are is made fullscreen.
  * Quad view, header, properties and toolbox panel are all hidden to get the maximum view.
  * If the game engine full screen setting is set, the game starts in fullscreen.
- Fix for ipo conversion on file transition in the game engine.
2010-08-16 12:14:09 +00:00
Campbell Barton
e12a146a42 bugfix [#22845] Python operators dont free report list 2010-08-13 16:34:21 +00:00
Campbell Barton
96b138d98b added include for offsetof(), also use <string.h>, not "string.h" 2010-08-13 15:26:37 +00:00
Campbell Barton
f35efbc95a - remove WM_operatortype_exists since its almost the same as WM_operatortype_find
- hopefully fix reported problem with MSVC.
2010-08-13 14:42:45 +00:00
Campbell Barton
bf52b68dcd minor changes to rna/python.
- raise an exception when python calls is_property_set(name) or is_property_hidden(name) and the property does not exist.
- added BLI_findstring_ptr(), which finds a named item in a listbase where that name is a pointer to a string.
- replaced inline for loops with calls to BLI_findstring_ptr() and IDP_GetPropertyFromGroup().
2010-08-13 06:30:04 +00:00
Guillermo S. Romero
95aa8cfa4a Update address in license block. 2010-08-10 21:22:26 +00:00
Campbell Barton
ad4fc20ec9 moved idcode functions into their own file (was added as a todo in the comments), these were mixed in with file reading code - BLO_readfile.h bot these functions are not spesific to reading. 2010-08-10 15:14:19 +00:00
Brecht Van Lommel
964b09f26e Fix for silly mistake in overlap draw mode code, still drawing too much. 2010-08-06 14:25:35 +00:00
Campbell Barton
708ef64663 include cleanup, no functional changes
- removed DNA_brush_types.h from DNA_scene_types.h (and some other similar cases)
- removed DNA_wave_types.h (never used)
- removed Main.wave
2010-08-04 04:01:27 +00:00
Brecht Van Lommel
5fa7d1c1b4 2.5: code changes to reduce the usage of G.main and pass it along
or get it from the context instead.
2010-08-01 12:47:49 +00:00
Brecht Van Lommel
bf5f5bd3bd Fix #20863: when loading a file without UI, with multiple windows open,
the other windows would not preserve the screens correctly, code for
reading 2.4x files was running when it didn't need to.
2010-07-23 16:50:25 +00:00
Brecht Van Lommel
57af5a8592 Another attempt to solve draw methods on Intel. Windows and mac now use
overlap, while unixes use overlap flip. Also implemented recent fix for
redrawing after backbuffer selection differently to avoid unneeded
redraws.
2010-07-23 13:42:58 +00:00
Brecht Van Lommel
617711f7bf Attempt to fix black 3d view with texture paint + overlap draw mode. 2010-07-22 10:02:02 +00:00
Ton Roosendaal
66ce15b7af Added a donations link in the splash. 2010-07-21 11:12:26 +00:00
Brecht Van Lommel
e3428ae73f Change back automatic draw method to triple buffer for Intel cards, overlap is
not working reliable and flickering on various configurations, will try to find
out what these are, but for now probably better to have correct than fast drawing.
2010-07-21 10:44:46 +00:00
Xavier Thomas
a32b1ce8dc Add Ctrl+Alt+S as shortcut for "Save Copy". It was using the same as "Save As" and was confusing in the menu. 2010-07-20 18:06:46 +00:00
Xavier Thomas
ff83a98a07 Add a "copy" option to the save_as_mainfile operator. It saves the current
state but does not make the saved file active, so further save won't use 
this filepath.
2010-07-19 15:39:12 +00:00
Joshua Leung
f7298287b3 Bugger... msvc didn't bail out on these... 2010-07-19 11:47:46 +00:00
Joseph Eagar
c11c196efa part 1 of merge from trunk at r30358; it compiles, but doesn't link quite yet :) 2010-07-19 04:44:37 +00:00
Andrea Weikert
5f1246f62a Small feature for the Durian guys:
Playback Jog Keys:
ALT+LEFTARROW: play backward (hit again for double speed)
ALT+RIGHTARROW: play fordward (hit again for double speed)
ALT+DOWNARROW: start/stop animation
2010-07-18 14:46:52 +00:00
Joerg Mueller
82e7d6d332 Merging revision 30461 from my GSoC branch, log: Fix for msvc which not has the round function. 2010-07-18 08:19:44 +00:00
Andrea Weikert
93915f1120 fix for crash when terminating thumbnail threads 2010-07-18 08:07:38 +00:00
Campbell Barton
fd31436897 spelling correction: alredy --> already 2010-07-17 18:08:14 +00:00
Campbell Barton
4cc05dfc1b simplify thumbnail reading and remove some warnings 2010-07-17 00:38:34 +00:00
Andrea Weikert
ca3f3317b2 == installation paths ==
* rename BLI_gethome to BLI_getDefaultDocumentFolder to better reflect how this function is used
* replaced BLI_gethome with getenv("HOME") on Linux and Mac where it retrieves location of bookmarks that are inserted as system bookmarks. BLI_gethome was a thin wrapper around these and in this case the user's home directory is what is actually wanted.
2010-07-16 16:02:07 +00:00
Brecht Van Lommel
f6ae7af243 2.5: automatic draw method now uses overlap for Intel on all platforms. 2010-07-16 10:13:04 +00:00
Nathan Letwory
7ba821cab3 Add comment about case where autosave can fail on Windows. 2010-07-16 06:49:31 +00:00
Andrea Weikert
615db01b01 == installation paths ==
* fix for autosave location -> shouldn't use BLI_gethome anymore
* this frees BLI_gethome of having to emulate the local->user->system search path and can now be truly considered as 'home/default location for .blend files'
* removed setting the default G.sce from read_history, was out of context there.
* fix for creating user dir, leftover from previous commit.

jesterKing, please review -> if there are any issues I will fix or revert.
2010-07-15 21:39:47 +00:00
Campbell Barton
5daf9354d2 change some references to .B.blend, .Blog to new names 2010-07-15 11:51:43 +00:00
Brecht Van Lommel
dcc1e6019d Fix: rename to .blend1 as last before writing, after creating blend thumbnail. 2010-07-15 10:51:05 +00:00
Joseph Eagar
a37bcf93ef wip commit; DO NOT USE. almost done with phase 1 of this restructuring, basically just some things that needed to be done before trunk (and some things that needed to be started, but can be finished much later). 2010-07-14 22:06:10 +00:00
Campbell Barton
64875e9fda - change blend thumbnail loading function not to use goto's
- fix for some warnings
2010-07-14 20:31:11 +00:00
Campbell Barton
d4b04fac04 partial fix [#22846] GCC 4.4.1 support in Windows
Still getting error:
 Warning: .drectve `/DEFAULTLIB:"LIBCMT" /DEFAULTLIB:"OLDNAMES" ' unrecognized
2010-07-14 18:22:39 +00:00
Jason Wilkins
5505697ac5 Merge GSOC Sculpt Branch: 28499-30319
https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins
See log of that branch for details.
2010-07-14 14:11:03 +00:00
Brecht Van Lommel
f406cf4ac8 Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.h
for consistency.
2010-07-14 10:46:12 +00:00
Brecht Van Lommel
7ad8e5b6f8 Fix #22816: crash in depsgraph loading some 2.49 files, tagging objects for
update on load should be done later because it's not known yet which scene
is used with which layers visible before the windows are created.
2010-07-14 09:46:26 +00:00
Joerg Mueller
e86b78c47c Merging revision 30264:30270 from my GSoC branch to trunk, logs:
Bugfix for [#22284] Blender cursor gets stuck in the timeline when scrubbing (jack transport).

Dirty hack fix for:
* [#22366] Cutting audio and meta strips with audio does not actually cut audio
* [#22639] Audio not clipped to meta bounds

Also fixed a seemingly symptomless bug in sequencer_edit.c
2010-07-13 15:19:15 +00:00
Brecht Van Lommel
161ee379a0 2.5: startup.blend changes, these should all be consistent with new datablocks,
mostly the startup.blend was trailing behind. Also renamed B.blend.c.

* Lamp shadow buffer was Classical instead of Classical Halfway.
* Point Lamp was named "Spot".
* Render resolution is 50% 1080p.
* Scene and material bake/use tangent space normal maps.
* Remove empty text datablock.
* Enable auto ray bias on material.
* Change default material diffuse color to match new material.
* Mist start/depth from 0/0 to 5/25 so it does something.
* AO uses Add instead of Multiply.
* Change world colors for new world same as startup.blend.
* Default cube rotation was 0,-0,0 now 0,0,0.
* Enable relative/filter/hide files in user preferences.
2010-07-13 10:29:41 +00:00
Andrea Weikert
7ef6b5cdfd filebrowser
* filebrowser now should respect User Preference for using relative paths
* Also set remap_relative default to 'True' for saving .blend file
(With 'hide dot files' set and 'relative paths' set in the User Preferences this should now behave as in the suggestion made by brecht - in the future we could remove the user preference and just use the default.)
2010-07-08 22:07:34 +00:00
Campbell Barton
b511fbea6d Sequencer display overlay option, this can show a border area from another time to help compare for color grading.
- Okey sets the border in the display.
- Okey resets the frame offset in the sequencer timeline.
- ghost icon in the header can enable/disable.
- frame offset can be relative or absolute (lock icon)

Not very happy that this commit adds a call to BKE_animsys_evaluate_animdata(scene, ...) in do_build_seq_array_recursively()
without this the offset frames dont have fcurves applied.
Though we will need something like this for prefetch frames to work too.
2010-07-08 10:03:29 +00:00
Brecht Van Lommel
59b8f8d18c Fix #21201: double click didn't use the original mouse position, now
it stores it and sets it later when the double click event is handled.

Decided to not reuse prevx but made prevclickx, because there may be
multiple mousemoves between the two clicks, and prevx is already used
for some other tricky things.
2010-07-05 16:42:42 +00:00
Brecht Van Lommel
8f825bd460 Fix #21062 and #22175: crash with node previews being calculated while
editing nodes. Now preview jobs are killed before making any node edits.
2010-07-04 19:58:52 +00:00
Andrea Weikert
ca81aa704e Patch [#22339] File/installation paths changes
Patch Tracker: http://projects.blender.org/tracker/?func=detail&aid=22339&group_id=9&atid=127

This patch implements the proposal outlined here:
http://wiki.blender.org/index.php/Dev:2.5/Source/Installation/Proposal

Original patch by Matt Ebb.
Contributions by Nathan Letwory, Damien Plisson and Andrea Weikert

NOTE:
This is a work in progress commit, some work still needs to be done on the SCons and CMake files for this to work properly, but at least should compile and the files should be created in the right directory.

Commit discussed on IRC with Ton and Campbell.
2010-07-04 15:35:23 +00:00
Brecht Van Lommel
90162cb0cb Fix #21894: backface selection wasn't working correct with < 24 bits colors,
e.g. thousands of colors on OS X, due to use of uninitialized value. Problem
tracked down and patch provided by Shane Ambler, thanks!
2010-07-04 12:24:19 +00:00
Campbell Barton
80f6102629 better reporting for file i/o failier, use system error message in more places: Permission Denied, No space left, File not found etc.
- blend load/save uses os message.
- image load gives os message. (remove check for slash at end of line, just let the os report an error)
- python api load image/font/text raise errors with message (was just retuning None for image and font)
- minor edits to py api errors.
2010-07-03 17:47:06 +00:00
Campbell Barton
0b939f9ea7 WM_operator_props_popup was calling ED_undo_push_op() which is also called by wm_operator_finished.
This made new image operator and seperate image sequence call ED_undo_push_op() twice.
Tested with move to layer and python select pattern operators and it works ok.

including backtraces for the double calls just incase.

# first
#2  0x00000000009ff4c4 in ED_undo_push_op (C=0x20e1098, op=0x3ea13a8) at /media/data/blender_ideasman42/blender_trunk/source/blender/editors/util/undo.c:187
#3  0x00000000008b5fa1 in WM_operator_props_popup (C=0x20e1098, op=0x3ea13a8, event=0x3ea0d28) at /media/data/blender_ideasman42/blender_trunk/source/blender/windowmanager/intern/wm_operators.c:1032
#4  0x00000000008be6be in wm_operator_invoke (C=0x20e1098, ot=0x2408bd8, event=0x3ea0d28, properties=0x3e943d8, reports=0x0) at /media/data/blender_ideasman42/blender_trunk/source/blender/windowmanager/intern/wm_event_system.c:613
#5  0x00000000008bfa44 in wm_handler_operator_call (C=0x20e1098, handlers=0x25509a0, handler=0x25cb658, event=0x3ea0d28, properties=0x3e943d8) at /media/data/blender_ideasman42/blender_trunk/source/blender/windowmanager/intern/wm_event_system.c:1158

# second
#2  0x00000000009ff4c4 in ED_undo_push_op (C=0x20e1098, op=0x3ea13a8) at /media/data/blender_ideasman42/blender_trunk/source/blender/editors/util/undo.c:187
#3  0x00000000008bde8e in wm_operator_finished (C=0x20e1098, op=0x3ea13a8, repeat=0) at /media/data/blender_ideasman42/blender_trunk/source/blender/windowmanager/intern/wm_event_system.c:439
#4  0x00000000008be82a in wm_operator_invoke (C=0x20e1098, ot=0x2408bd8, event=0x3ea0d28, properties=0x3e943d8, reports=0x0) at /media/data/blender_ideasman42/blender_trunk/source/blender/windowmanager/intern/wm_event_system.c:640
#5  0x00000000008bfa44 in wm_handler_operator_call (C=0x20e1098, handlers=0x25509a0, handler=0x25cb658, event=0x3ea0d28, properties=0x3e943d8) at /media/data/blender_ideasman42/blender_trunk/source/blender/windowmanager/intern/wm_event_system.c:1158
2010-07-03 12:55:03 +00:00
Campbell Barton
15be7b215f - changes to the sequencer so new strips use the data name.
- removed the name option for the sequence operators.
2010-07-02 20:09:42 +00:00