Commit Graph

32 Commits

Author SHA1 Message Date
Campbell Barton
82be70a95f Fix crashes for some operators poll functions in background mode 2023-09-19 21:19:20 +10:00
Campbell Barton
c7cd1c8d0b Cleanup: use enum literals for space_type & region_type arguments
Also remove unique names for grease pencil keymaps.
There was not advantage in having separate names for each grease pencil
key-map.
2023-09-14 13:36:34 +10:00
Campbell Barton
f99c6c8785 Cleanup: rename wmTimer struct members for clarity 2023-09-01 11:40:07 +10:00
Guillermo Venegas
b05d44b75b Fix #109847: Inconsistent panning in editors
Not updating `deltax/deltay` property values of the `VIEW2D_OT_pan`
operator can cause reusing delta values from previous modal iterations.

Pull Request: https://projects.blender.org/blender/blender/pulls/110547
2023-08-25 15:02:02 +02:00
Harley Acheson
d102536b1a Fix #93685: Allow Outliner Drag to Other Windows
Allow dragging items from Outliner to other windows. Disables EdgePan
operator when entering new window. Canceling the drop redraws target
area and resets all modal cursors. But this does not fix incorrect
mouse cursor during operations on the remote target window.

Pull Request: https://projects.blender.org/blender/blender/pulls/105196
2023-08-17 00:48:32 +02:00
Campbell Barton
e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00
ChengduLittleA
337c47275c Fix #110917: Multiply UI_SCALE_FAC to view scroll operators
Previously the delta value is hard coded (40), this would be too slow on
high DPI screens. Now multiply that by `UI_SCALE_FAC` will solve the
issue.

Pull Request: https://projects.blender.org/blender/blender/pulls/110940
2023-08-13 04:57:36 +02:00
Jacques Lucke
cc4d5c432c RNA: move headers to C++
Also see #103343.

Pull Request: https://projects.blender.org/blender/blender/pulls/111022
2023-08-10 22:40:27 +02:00
Hans Goudey
ffe4fbe832 Cleanup: Move editors headers to C++
See #103343

Pull Request: https://projects.blender.org/blender/blender/pulls/110820
2023-08-05 02:57:52 +02:00
Hans Goudey
bc8c892c65 Cleanup: Move WM headers to C++
Also move a few more headers that included WM headers.

Pull Request: https://projects.blender.org/blender/blender/pulls/110815
2023-08-04 23:11:22 +02:00
Campbell Barton
52acf6a6ec Cleanup: correct file names in comments after C -> C++ renaming
Use back-tick quotes to differentiate these from plain text.
2023-07-31 13:02:30 +10:00
Campbell Barton
1ec1e783cc Cleanup: consistent naming for wmTimer API
Word ordering for wmTimer API wasn't consistent.

- Use "WM_event_timer_" / "WM_event_timers_" prefix.
- Rename "wm_window_timer" to "wm_window_timers_process"
  because it wasn't clear what the function did from its name.
- Rename "wm_window_process_events" to "wm_window_events_process"
  for consistency with "wm_window_timers_process".
2023-07-11 13:16:04 +10:00
Julian Eisel
0d1f3f445a UI: Support page based scrolling in View2D
No user visible changes expected. The feature is not exposed yet.

For the asset shelf (#102879), design is to use a paginated scrolling
style. That means, that any scrolling will always snap to a multiple of
the page size (the size used when pressing the Page Up/Down keys).
Together with strict region size snapping (implemented in the asset
shelf patch, #104831), this gives a clean scrolling experience where
partially visible rows are avoided (impossible even).

Introduces:
- `View2D.flag` value `V2D_SNAP_TO_PAGESIZE_Y`, which will cause any
  scrolling to only use multiples of the page size.
- A custom page size via `View2D.page_size_y` for when the full region
  size is not the appropriate page size value.
- API function `UI_view2d_offset_y_snap_to_closest_page()` to enforce
  the snapping from outside View2D. The asset shelf uses this to keep
  strict scrolling over DPI changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/109154
2023-07-03 15:15:18 +02:00
Campbell Barton
69aee8ba6b Cleanup: remove redundant (void) for functions with no args in C++ 2023-07-02 19:54:27 +10:00
Sergey Sharybin
c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00
Julian Eisel
5e3bf37982 Cleanup: Add internal header for View2D files
Code was exposing apparently internal functions to the public header, so
it could reuse it in other View2D files. Worse even, a struct was
defined twice in different source files and they would have to be kept
in sync, just because there is no shared header file.
Such internal header files are useful and don't really cause any harm.
2023-05-02 15:02:06 +02:00
Campbell Barton
6859bb6e67 Cleanup: format (with BraceWrapping::AfterControlStatement "MultiLine") 2023-05-02 09:37:49 +10:00
Sergey Sharybin
a12a8a71bb Remove "All Rights Reserved" from Blender Foundation copyright code
The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.

The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.

However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.

This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:

    <one line to give the program's name and a brief idea of what it does.>
    Copyright (C) <year>  <name of author>

    This program is free software ...

This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
2023-03-30 10:51:59 +02:00
Campbell Barton
ce659dbc4e Cleanup: use doxygen sections 2023-03-29 14:17:32 +11:00
Harley Acheson
f78f05c749 Refactor: U.dpi_fac -> U.scale_factor
A renaming of UI scale factors from names that imply a relationship to
monitor DPI to names that imply that they simply change "scale"

Pull Request: https://projects.blender.org/blender/blender/pulls/105750
2023-03-17 04:19:05 +01:00
guishe
c0e757a713 UI: Add scroll to sidebar tabs
When the height of the editor couldn't fit the sidebar tabs, they would shrink
to a size too small to read the tab label.

This change matches the behaviour with the Properties Editor navigation bar,
by introducing the following improvements:
* Avoid truncating tab labels.
* Allow scrolling when tabs don't fit.

Behaviour is similar to how scrolling works in the Properties Editor navigation
bar, supporting mouse wheel up/down and MMB, and switching tabs with
`Ctrl+Wheel Up/Down`.

Pull Request: https://projects.blender.org/blender/blender/pulls/105355
2023-03-15 16:45:11 +01:00
Campbell Barton
91346755ce Cleanup: use '#' prefix for issues instead of 'T'
Match the convention from Gitea instead of Phabricator's T for tasks.
2023-02-12 14:56:05 +11:00
Harley Acheson
d11f3267cd Fix T103210: Don't Always Clear Glyphs With Zoom
Do not clear all the font's glyph caches with single-step zoom
operators if the area does not change font size when doing so.

See D16785 for more details.

Differential Revision: https://developer.blender.org/D16785

Reviewed by Campbell Barton
2023-01-08 13:57:09 -08:00
Campbell Barton
331f850056 Cleanup: redundant parenthesis 2022-10-07 22:55:03 +11:00
Hans Goudey
97746129d5 Cleanup: replace UNUSED macro with commented args in C++ code
This is the conventional way of dealing with unused arguments in C++,
since it works on all compilers.

Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
2022-10-03 17:38:16 -05:00
Campbell Barton
8bdd4b4685 Cleanup: use function style casts for C++ 2022-09-30 14:51:49 +10:00
Campbell Barton
21d77a417e Cleanup: replace C-style casts with functional casts for numeric types
Some changes missed from f68cfd6bb0.
2022-09-25 22:31:31 +10:00
Campbell Barton
f68cfd6bb0 Cleanup: replace C-style casts with functional casts for numeric types 2022-09-25 20:17:08 +10:00
Campbell Barton
6424fbca94 Cleanup: spelling 2022-09-19 14:52:27 +10:00
Patrick Huang
9f4ec73101 Fix T97675: slow zoom in node editor with Continue zoom method
Speed increased by 10x, making it visually similar to other editors.

Differential Revision: https://developer.blender.org/D15209
2022-06-22 16:56:20 +02:00
Julian Eisel
845e2ed3a2 Cleanup: Use const for smoot scrolling function 2022-04-25 18:15:14 +02:00
Hans Goudey
be699936af Cleanup: Move interface View2D files to C++
Similar to 4537eb0c3b
2022-04-03 00:00:42 -05:00